POV-Ray : Newsgroups : povray.binaries.scene-files : A copy of Edouard Poor's DF3 Proximity Pattern include file Server Time: 12 Dec 2018 21:28:28 GMT
  A copy of Edouard Poor's DF3 Proximity Pattern include file (Message 1 to 3 of 3)  
From: Stephen
Subject: A copy of Edouard Poor's DF3 Proximity Pattern include file
Date: 12 Sep 2017 12:33:08
Message: <59b7d404$1@news.povray.org>
This include file was released by Edouard Poor of the Pov-Ray community, 
in 2009. It is my personal copy that I am posting to the Pov-Ray 
newsgroups as it is no longer available on the internet. All credit must 
go to Edouard.
-- 

Regards
     Stephen


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Attachments:
Download 'df3prox-0.95.zip' (7 KB)

From: Kenneth
Subject: Re: A copy of Edouard Poor's DF3 Proximity Pattern include file
Date: 12 Sep 2017 19:40:00
Message: <web.59b8366e66bfd39a883fb31c0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> This include file was released by Edouard Poor of the Pov-Ray community,
> in 2009. It is my personal copy that I am posting to the Pov-Ray
> newsgroups as it is no longer available on the internet. All credit must
> go to Edouard.
> --
>
> Regards
>      Stephen

Thanks, Stephen! I'm looking forward to checking this out, after so many years.

Now we await Thomas's contribution as well, ***coming soon*** (hint hint) ;-)


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From: Thomas de Groot
Subject: Re: A copy of Edouard Poor's DF3 Proximity Pattern include file
Date: 13 Sep 2017 07:36:09
Message: <59b8dfe9@news.povray.org>
On 12-9-2017 21:35, Kenneth wrote:
> Stephen <mca### [at] aolcom> wrote:
>> This include file was released by Edouard Poor of the Pov-Ray community,
>> in 2009. It is my personal copy that I am posting to the Pov-Ray
>> newsgroups as it is no longer available on the internet. All credit must
>> go to Edouard.
>> --
>>
>> Regards
>>       Stephen
> 
> Thanks, Stephen! I'm looking forward to checking this out, after so many years.
> 
> Now we await Thomas's contribution as well, ***coming soon*** (hint hint) ;-)
> 
> 
> 

A quick check: yes, these are the original files. Everything I did later 
is pure ballast. Best to play with these files.

-- 
Thomas


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