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28 Mar 2024 08:49:20 EDT (-0400)
  uvmapping issue (Message 1 to 10 of 10)  
From: James Holsenback
Subject: uvmapping issue
Date: 16 Feb 2014 14:05:46
Message: <53010c0a@news.povray.org>
scene file attached
render as: povray uvmapping.pov +w960 +h540 +p


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From: Le Forgeron
Subject: Re: uvmapping issue
Date: 16 Feb 2014 14:14:50
Message: <53010e2a$1@news.povray.org>
Le 16/02/2014 20:05, James Holsenback nous fit lire :
> scene file attached
> render as: povray uvmapping.pov +w960 +h540 +p

Hint: Check the orientation of the planar pattern.

Apply :         rotate 90*x
		scale 1/19

inside uv material pigment (in place of scale 1)

Long explanation: planar is X-Z, not X-Y.

http://wiki.povray.org/content/Reference:Planar_Pattern

Have a nice day.


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From: James Holsenback
Subject: Re: uvmapping issue
Date: 17 Feb 2014 06:16:04
Message: <5301ef74$1@news.povray.org>
On 02/16/2014 02:14 PM, Le_Forgeron wrote:
> Le 16/02/2014 20:05, James Holsenback nous fit lire :
>> scene file attached
>> render as: povray uvmapping.pov +w960 +h540 +p
>
> Hint: Check the orientation of the planar pattern.
>
> Apply :         rotate 90*x
> 		scale 1/19
>
> inside uv material pigment (in place of scale 1)
>
> Long explanation: planar is X-Z, not X-Y.
>
> http://wiki.povray.org/content/Reference:Planar_Pattern
>
> Have a nice day.
>

well that's a little embarrassing ... a rookie mistake. thanks!


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From: Thomas de Groot
Subject: Re: uvmapping issue
Date: 17 Feb 2014 07:22:21
Message: <5301fefd$1@news.povray.org>
On 17-2-2014 12:16, James Holsenback wrote:
> well that's a little embarrassing ... a rookie mistake. thanks!

<very wide grin>

Thomas


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From: James Holsenback
Subject: Re: uvmapping issue
Date: 17 Feb 2014 07:43:53
Message: <53020409$1@news.povray.org>
On 02/17/2014 07:22 AM, Thomas de Groot wrote:
> On 17-2-2014 12:16, James Holsenback wrote:
>> well that's a little embarrassing ... a rookie mistake. thanks!
>
> <very wide grin>
>
> Thomas

lol ... well take your shot i'm officially open to public ridicule ;-)


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From: Stephen
Subject: Re: uvmapping issue
Date: 17 Feb 2014 08:00:01
Message: <web.5302073b928049587f6b03a40@news.povray.org>
James Holsenback <nom### [at] nonecom> wrote:
> On 02/16/2014 02:14 PM, Le_Forgeron wrote:

> >
> > http://wiki.povray.org/content/Reference:Planar_Pattern
> >
> > Have a nice day.
> >
>
> well that's a little embarrassing ... a rookie mistake. thanks!

It won't be the last time nor are you the only one. <Blush>


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From: Thomas de Groot
Subject: Re: uvmapping issue
Date: 17 Feb 2014 10:19:01
Message: <53022865$1@news.povray.org>
On 17-2-2014 13:43, James Holsenback wrote:
>
> lol ... well take your shot i'm officially open to public ridicule ;-)

I am so happy not to be alone :-)

Thomas


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From: Jaime Vives Piqueres
Subject: Re: uvmapping issue
Date: 17 Feb 2014 11:21:05
Message: <530236f1$1@news.povray.org>
El 17/02/14 16:19, Thomas de Groot escribió:
> On 17-2-2014 13:43, James Holsenback wrote:
>>
>> lol ... well take your shot i'm officially open to public ridicule
>> ;-)
>
> I am so happy not to be alone :-)
>

   I too (after more than 20 years using POV-Ray) have my good amount of
rookie mistakes, only that I'm less inclined to ask for help, so I
expend lots of hours sorting them out... what's best? a few minutes
of public ridicule, or a lot of hours of private ridicule? ;)

--
Jaime


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From: Alain
Subject: Re: uvmapping issue
Date: 17 Feb 2014 18:35:34
Message: <53029cc6$1@news.povray.org>
Le 14-02-17 06:16, James Holsenback a écrit :
> On 02/16/2014 02:14 PM, Le_Forgeron wrote:
>> Le 16/02/2014 20:05, James Holsenback nous fit lire :
>>> scene file attached
>>> render as: povray uvmapping.pov +w960 +h540 +p
>>
>> Hint: Check the orientation of the planar pattern.
>>
>> Apply :         rotate 90*x
>>         scale 1/19
>>
>> inside uv material pigment (in place of scale 1)
>>
>> Long explanation: planar is X-Z, not X-Y.
>>
>> http://wiki.povray.org/content/Reference:Planar_Pattern
>>
>> Have a nice day.
>>
>
> well that's a little embarrassing ... a rookie mistake. thanks!

Ask and maybe a little ridicule, or don't ask and get stuck for ages?


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From: Thomas de Groot
Subject: Re: uvmapping issue
Date: 18 Feb 2014 03:01:10
Message: <53031346$1@news.povray.org>
On 17-2-2014 17:21, Jaime Vives Piqueres wrote:
>    I too (after more than 20 years using POV-Ray) have my good amount of
> rookie mistakes, only that I'm less inclined to ask for help, so I
> expend lots of hours sorting them out... what's best? a few minutes
> of public ridicule, or a lot of hours of private ridicule? ;)

Like they say in France: 'Le ridicule ne tue pas' (Ridicule doesn't 
kill) ;-)

Thomas


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