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Hi,
This will create a wall consisting of irregularly-shaped rectangular bricks.
New in this version:
*support for custom brick types
*trimmed edges
*better variation
Enjoy~
Sam
Post a reply to this message
Attachments:
Download 'otoc.zip' (3 KB)
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>stbenge on date 07/06/2011 21:14 wrote:
> Hi,
>
> This will create a wall consisting of irregularly-shaped rectangular
> bricks.
>
> New in this version:
> *support for custom brick types
> *trimmed edges
> *better variation
>
> Enjoy~
>
> Sam
It seems good and fast.
;-)
Paolo
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Am 07.06.2011 21:14, schrieb stbenge:
> Hi,
>
> This will create a wall consisting of irregularly-shaped rectangular
> bricks.
I'm wondering: Is there a reason the #include "shapes.inc" statement is
part of the OTO_Object macro, thereby repeatedly including that file
every time the macro is called?
Post a reply to this message
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> Am 07.06.2011 21:14, schrieb stbenge:
>> Hi,
>>
>> This will create a wall consisting of irregularly-shaped rectangular
>> bricks.
>
> I'm wondering: Is there a reason the #include "shapes.inc" statement is
> part of the OTO_Object macro, thereby repeatedly including that file
> every time the macro is called?
>
The macro need something from shapes.inc and include it just in case.
The current #include statement should be replaced by:
#ifndef( Shapes_Inc_Temp ) #include "shapes.inc" #end
That way, if shapes.inc is already included, there will be no attempt to
reinclude it.
This will improve performances. You'll no longer need to open the file
and reat it all just to skip almost all of it's content.
Alain
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