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Hi.
Are there alternates for the crand function? The POV-docu says, that this 
function is not very recommended. But what else to use, to create a rough 
surface?
My intention is to create a floor similar to those floors on sport places, 
that rough rust red rubber-alike floor cover.
Thanks,
Sven
 
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"Sven Littkowski" <sve### [at] jamaica-focus com> schreef in bericht 
news:455d6d10$1@news.povray.org...
> Hi.
>
> Are there alternates for the crand function? The POV-docu says, that this 
> function is not very recommended. But what else to use, to create a rough 
> surface?
>
> My intention is to create a floor similar to those floors on sport places, 
> that rough rust red rubber-alike floor cover.
>
Crand, indeed, is not recommended, especially for animations, and imo it 
doesn't look realy right.
I would try a very fine granite normal, associated, for example, to the sand 
texture in isocacti.pov (one of the standard POV-Ray scenes). And then play 
with the bump_size and other parameters to get it right.
Thomas
 
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Thanks!
Sven
> Crand, indeed, is not recommended, especially for animations, and imo it 
> doesn't look realy right.
> I would try a very fine granite normal, associated, for example, to the 
> sand texture in isocacti.pov (one of the standard POV-Ray scenes). And 
> then play with the bump_size and other parameters to get it right.
>
> Thomas
>
 
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