|
|
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "Bruno Cabasson" <bru### [at] cabassoncom> wrote:
> > ... You can comment the #include statements.
>
> thanks, that did it. will defer comment(s) until I've seen a more functional
> example, other than to say that re yr comment about finding a way to test
> whether the argument is a function (for 'primitives.inc:check'), have a look at
> WFP's 'povr' and the 'setidtypes.inc' mechanism.
>
>
> regards, jr.
Thanks!! Will post new version of "primitives.inc" and "collections.inc" with
unit
testing code. Then, I will do some unit testing with "oocore.inc". And then, I
will expose my "objects.inc", the one that deals with scene objects,their core
class hierachy and fundamental mechanisms.
Bruno
Post a reply to this message
|
|