This is looking great :)
I am thinking that we could consolidate the color_map code by using a macro, so
you can select which macro to run, rather than which full color map to parse.
In that line of thinking, we could also perhaps make the color map itself a lot
smaller using and array and a loop.
Looking through the extensive amount of code you've written (wow, impressive :O
)
I'm thinking that my suggestion for
#local not_0 = 1/256;
was close, but that would not give a pure black. Maybe 1/257 to give a pure
black monitor color but still not 0;
I think it will take some time and more experimentation to see what sorts of
things we can make - and break :D
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