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Le 07/03/2022 à 19:26, Bruno Cabasson a écrit :
> "jr" <cre### [at] gmailcom> wrote:
>> hi,
>>
>> "Bruno Cabasson" <bru### [at] cabassoncom> wrote:
>>> ... You can comment the #include statements.
>>
>> thanks, that did it. will defer comment(s) until I've seen a more functional
>> example, other than to say that re yr comment about finding a way to test
>> whether the argument is a function (for 'primitives.inc:check'), have a look at
>> WFP's 'povr' and the 'setidtypes.inc' mechanism.
>>
>>
>> regards, jr.
>
> Thanks!! Will post new version of "primitives.inc" and "collections.inc" with
> unit
> testing code. Then, I will do some unit testing with "oocore.inc". And then, I
> will expose my "objects.inc", the one that deals with scene objects,their core
> class hierachy and fundamental mechanisms.
>
> Bruno
>
>
Hi folks!
Please find hereafter new versions of "primitives.inc" and
"collections.in" with unit-testing code.
Working on unit-testing "oocore.inc", the core Object Oriented features.
Then will come "objects.inc" and its unit-testing file(s).
Regards
Bruno
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Attachments:
Download 'collections_ut.pov.txt' (11 KB)
Download 'primitive_ut.pov.txt' (16 KB)
Download 'primitives.inc.txt' (10 KB)
Download 'collections.inc.txt' (11 KB)
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