#include "boats/boat4/body.inc"
#include "boats/boat4/front.inc"
#include "boats/boat4/top.inc"

#declare Txt = texture{
	pigment{
		wood 
		scale 0.55 
		warp {turbulence 0.6 octaves 5 lambda 2.6 omega 0.61}
		scale<0.08, 0.08, 0.5> 
		color_map {
			[ 0.0 rgb<0.23, 0.17, 0.11>]
    		[ 0.4 rgb<0.18, 0.17, 0.11>]
    		[ 0.8 rgb<0.16, 0.13, 0.11>]
		}
	} 
	finish {diffuse 0.76}
	rotate y*90 scale<1.5, 0.3, 1>
}

#declare Boat5 = union {
	object{
		Body
		texture{Txt}
	}
	
	object{
		Front
		texture{Txt rotate z*110}
	}
	
	object{
		Top
		texture{Txt}
	}
}
