#include "boats/boat6/body.inc"
#include "boats/boat6/front.inc"
#include "boats/boat6/top.inc"
#include "boats/boat6/seats.inc"

#declare Txt = texture{
	pigment{
		wood 
		scale 0.55 
		warp {turbulence 0.6 octaves 5 lambda 2.6 omega 0.61}
		scale<0.08, 0.08, 0.5> 
		color_map {
			[ 0.0 rgb<0.26, 0.15, 0.1>]
    		[ 0.4 rgb<0.19, 0.14, 0.1>]
    		[ 0.8 rgb<0.17, 0.13, 0.1>]
		}
	} 
	finish {diffuse 0.7}
	rotate y*90 scale<1.2, 0.4, 0.7>
}

#declare Boat6 = union {
	object{
		Body
		texture{Txt}
	}
	
	object{
		Front
		texture{Txt rotate z*110}
	}
	
	object{
		Top
		texture{Txt}
	}
	
	object{
		Seats
		texture{Txt rotate y*90}
	}
}
