#declare Square = mesh {
	triangle{0, <0, 1, 0>, <1, 0, 0>}
	triangle{<0, 1, 0>, <1, 1, 0>, <1, 0, 0>}
}

#declare W1 = object {
	Square
	pigment{
		image_map{
			png "people/w1.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1, 2.6, 1>
	scale 0.25
}

#declare Woman1 = union {
	object{W1}
	object{W1 rotate -y*90 translate x*0.2 no_image}
}

#declare W2 = object {
	Square
	pigment{
		image_map{
			png "people/w2.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1, 2.6, 1>
	scale 0.25
}

#declare Woman2 = union {
	object{W2}
	object{W2 rotate -y*90 translate x*0.2 no_image}
}

#declare W3 = object {
	Square
	pigment{
		image_map{
			png "people/w3.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1, 2.6, 1>
	scale 0.25
}

#declare Woman3 = union {
	object{W3}
	object{W3 rotate -y*90 translate x*0.2 no_image}
}

#declare W4 = object {
	Square
	pigment{
		image_map{
			png "people/w4.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.3, 2.6, 1>
	scale 0.25
}         

#declare Woman4 = union {
	object{W4}
	object{W4 rotate -y*90 translate x*0.2 no_image}
}

#declare W5 = object {
	Square
	pigment{
		image_map{
			png "people/w5.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.3, 2.6, 1>
	scale 0.25
}         

#declare Woman5 = union {
	object{W5}
	object{W5 rotate -y*90 translate x*0.2 no_image}
}

#declare W6 = object {
	Square
	pigment{
		image_map{
			png "people/w6.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.1, 2.6, 1>
	scale 0.25
}         

#declare Woman6 = union {
	object{W6}
	object{W6 rotate -y*90 translate x*0.2 no_image}
}

#declare W7 = object {
	Square
	pigment{
		image_map{
			png "people/w7.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.1, 2.6, 1>
	scale 0.25
}         

#declare Woman7 = union {
	object{W7}
	object{W7 rotate -y*90 translate x*0.2 no_image}
}

#declare W8 = object {
	Square
	pigment{
		image_map{
			png "people/w8.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.1, 2.7, 1>
	scale 0.25
}

#declare Woman8 = union {
	object{W8}
	object{W8 rotate -y*90 translate x*0.2 no_image}
}

#declare W9 = object {
	Square
	pigment{
		image_map{
			png "people/w9.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.1, 2.7, 1>
	scale 0.25
}         

#declare Woman9 = union {
	object{W9}
	object{W9 rotate -y*90 translate x*0.2 no_image}
}

#declare W10 = object {
	Square
	pigment{
		image_map{
			png "people/w10.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.1, 2.6, 1>
	scale 0.25
} 

#declare Woman10 = union {
	object{W10}
	object{W10 rotate -y*90 translate x*0.2 no_image}
}

#declare W11 = object {
	Square
	pigment{
		image_map{
			png "people/w11.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.1, 2.6, 1>
	scale 0.25
}

#declare Woman11 = union {
	object{W11}
	object{W11 rotate -y*90 translate x*0.2 no_image}
}

#declare M1 = object {
	Square
	pigment{
		image_map{
			png "people/m1.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1, 2.7, 1>
	scale 0.25
}

#declare Man1 = union {
	object{M1}
	object{M1 rotate -y*90 translate x*0.2 no_image}
}

#declare M2 = object {
	Square
	pigment{
		image_map{
			png "people/m2.png"
			map_type 0
		}
	}
	finish{ambient 0.8}
	scale<1, 2.6, 1>
	scale 0.25
}

#declare Man2 = union {
	object{M2}
	object{M2 rotate -y*90 translate x*0.2 no_image}
}

#declare M3 = object {
	Square
	pigment{
		image_map{
			png "people/m3.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1, 2.7, 1>
	scale 0.25
}   

#declare Man3 = union {
	object{M3}
	object{M3 rotate -y*90 translate x*0.2 no_image}
}

#declare M4 = object {
	Square
	pigment{
		image_map{
			png "people/m4.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<0.9, 2.7, 1>
	scale 0.25
}         

#declare Man4 = union {
	object{M4}
	object{M4 rotate -y*90 translate x*0.2 no_image}
}

#declare M5 = object {
	Square
	pigment{
		image_map{
			png "people/m5.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<0.8, 2.8, 1>
	scale 0.24
}         

#declare Man5 = union {
	object{M5}
	object{M5 rotate -y*90 translate x*0.2 no_image}
}

#declare M6 = object {
	Square
	pigment{
		image_map{
			png "people/m6.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<0.9, 2.8, 1>
	scale 0.24
}         

#declare Man6 = union {
	object{M6}
	object{M6 rotate -y*90 translate x*0.2 no_image}
}

#declare M7 = object {
	Square
	pigment{
		image_map{
			png "people/m7.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<0.9, 2.6, 1>
	scale 0.25
}         

#declare Man7 = union {
	object{M7}
	object{M7 rotate -y*90 translate x*0.2 no_image}
}

#declare M8 = object {
	Square
	pigment{
		image_map{
			png "people/m8.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.2, 2.7, 1>
	scale 0.25
}         

#declare Man8 = union {
	object{M8}
	object{M8 rotate -y*90 translate x*0.2 no_image}
}

#declare M9 = object {
	Square
	pigment{
		image_map{
			png "people/m9.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1.4, 2.7, 1>
	scale 0.25
}         

#declare Man9 = union {
	object{M9}
	object{M9 rotate -y*90 translate x*0.2 no_image}
}

#declare M10 = object {
	Square
	pigment{
		image_map{
			png "people/m10.png"
			map_type 0
		}
	}
	finish{ambient 0.7}
	scale<1, 2.7, 1>
	scale 0.24
}         

#declare Man10 = union {
	object{M10}
	object{M10 rotate -y*90 translate x*0.2 no_image}
}