
Neccessary changes to get this file running:
Added a self-painted roof2.gif - Not really perfect, but is IMHO usable.

dorm.dat, line 71: Changed colour 'Scarlet' to 'CRed'

Converted all *.inc and *.dat files with dat2pov, renamed dorm.dat to
dorm.pov.

Changed 2 light sources manually.

Moved the definition of 'DCone' from where it was before to the top
(but AFTER inclusion of shapes.inc, colors.inc and textures.inc), as
this declaration is used in jake.inc. I wonder why this worked ok under
POV 0.5...

Strange thing (could this be caused by my change mentioned above ??) :
In the windows, the yellow 'ornaments' (or how are they called ?) are NOT
cliped at the lower end. This was different in the GIF demo pics where I
first saw this picture. 

Later correction: The above behaviour was caused by the modified Disk_X,
Disk_Y and Disk_Z declarations in shapes.inc. I removed the problem this way:
In dorm.pov, dormer.inc and fence1.inc: Searched&replaced all occurrencies of:
Disk_X  is replaced by X_Disk
Disk_Y    "            Y_Disk
Disk_Z    "            Z_Disk

and added a line
#include "shapes.old"
to the beginning of dorm.pov.

No good solution, but it works.

This file is for usage with POV 1.0.
- Frank
