#include "C:\Program Files\povray\chess.inc" object{Board} object{Frame} object { BPawn interior{ior 1.5 caustics 1}translate <-28, 0, 20> } object { BPawn interior{ior 1.5 caustics 1}translate <-20, 0, 20> } object { BPawn interior{ior 1.5 caustics 1}translate <28, 0, 20> } object { BPawn interior{ior 1.5 caustics 1}translate <20, 0, 12> } object { BPawn interior{ior 1.5 caustics 1}translate <-4, 0, 4> } object { BPawn interior{ior 1.5 caustics 1}translate <28, -1, -40> } object { BPawn interior{ior 1.5 caustics 1}translate <20, -1, -40> } object { BPawn interior{ior 1.5 caustics 1}translate <12, -1, -40> } object { BRook interior{ior 1.5 caustics 1}translate <12, 0, 28> } object { BKnight interior{ior 1.5 caustics 1}rotate 180*y translate <4, -1, -40> } object { BBishop interior{ior 1.5 caustics 1}translate <4, 0, 12> } object { BQueen interior{ior 1.5 caustics 1}translate <-28, 0, 12> } object { BKing interior{ior 1.5 caustics 1}translate <20, 0, 28> } object { BBishop interior{ior 1.5 caustics 1}translate <-12, 0, 4> } object { BKnight interior{ior 1.5 caustics 1}rotate 180*y translate <-4, -1, -40> } object { BRook interior{ior 1.5 caustics 1}translate < 28, 0, 28> } object { WPawn interior{ior 1.5 caustics .5}translate <20, 0, -4> } object { WPawn interior{ior 1.5 caustics .5}translate <28, 0, -4> } object { WPawn interior{ior 1.5 caustics .5}translate <-28, 0, -12> } object { WPawn interior{ior 1.5 caustics .5}translate <4, 0, -12> } object { WPawn interior{ior 1.5 caustics .5}translate <-20, 0, -20> } object { WPawn interior{ior 1.5 caustics .5}translate <-28, -1, 40> } object { WPawn interior{ior 1.5 caustics .5}translate <-20, -1, 40> } object { WPawn interior{ior 1.5 caustics .5}translate <-12, -1, 40> } object { WRook interior{ior 1.5 caustics .5}translate <-28, 0, -28> } object { WKnight interior{ior 1.5 caustics .5}rotate 180*y translate <-4, -1, 40> } object { WBishop interior{ior 1.5 caustics .5}translate <12, 0, 4> } object { WQueen interior{ior 1.5 caustics .5}translate <12, 0, -20> } object { WKing interior{ior 1.5 caustics .5}translate <20, 0, -28> } object { WBishop interior{ior 1.5 caustics .5}translate <-12, 0, -28> } object { WKnight interior{ior 1.5 caustics .5}rotate 180*y translate <4, -1, 40> } object { WRook interior{ior 1.5 caustics .5}translate <12, 0, -28> } plane{y,-1 texture { T_Wood3 translate x*1 finish { ambient 0 } } } light_source{<0,64,0> color rgb 1 //area_light <4,0,0>,<0,0,4>,4,4 } camera{location <40,48,-55> look_at <0,-16,0>}