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Hi(gh)!
On 15.05.25 09:58, Maetes wrote:
> "Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
>> POV-Ray therapy is good for the soul
>
> I know, I know :)
> I also like to play around with it, even if it doesn't make sense and I actually
> have other things to do.
>
> See:
>
https://news.povray.org/povray.binaries.animations/thread/%3Cweb.680d4bd547ef58a6ac5148830225ff5%40news.povray.org%3E/
>
> Martin
Oh, a home particle accelerator with built-it Ziller valley narrow gauge
railway! Can you hear them yodeling?
See you in Khyberspace!
Yadgar
--
VBI BENE, IBI BACTRIA!
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Hi(gh)!
On 14.05.25 02:57, Robert McGregor wrote:
> POV-Ray therapy is good for the soul, especially over a long weekend - just
> playing around with some splines and materials and lighting and such...
Reminds me of a 1970s Yoko Tsuno comic, "The Three Suns of Vinea"...
See you in Khyberspace!
Yadgar
--
VBI BENE, IBI BACTRIA!
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On 14/05/2025 02:57, Robert McGregor wrote:
> POV-Ray therapy is good for the soul, especially over a long weekend - just
> playing around with some splines and materials and lighting and such...
My 2 cents contribution for strange worlds.
(low res)
--
kurtz le pirate
compagnie de la banquise
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Attachments:
Download 'w_skeletalcylinder.jpg' (348 KB)
Preview of image 'w_skeletalcylinder.jpg'

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On 18/05/2025 16:51, kurtz le pirate wrote:
> On 14/05/2025 02:57, Robert McGregor wrote:
>> POV-Ray therapy is good for the soul, especially over a long weekend -
>> just
>> playing around with some splines and materials and lighting and such...
>
> My 2 cents contribution for strange worlds.
> (low res)
>
>
I forgot to mention that isosurface comes from MathMod "W_Skeletal
Cylinder by Abderrahman Taha 01/11/2019"
--
kurtz le pirate
compagnie de la banquise
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kurtz le pirate <kur### [at] free fr> wrote:
> My 2 cents contribution for strange worlds.
> (low res)
> --
> kurtz le pirate
> compagnie de la banquise
I would love to have the script to create the background. Could be a good
starting point for the atmosphere of a gas giant (planet like Jupiter).
Doesn't have to be an executable script, a texture or whatever that is would be
helpful.
Greetings,
ma
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Op 14/05/2025 om 02:57 schreef Robert McGregor:
> POV-Ray therapy is good for the soul, especially over a long weekend - just
> playing around with some splines and materials and lighting and such...
Very well done Robert! Gorgeous textures too.
I don't know why, but I have the impression that we are divint into
quantum space... (must be my books at the moment on the subject) ;-)
--
Thomas
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Op 18/05/2025 om 16:51 schreef kurtz le pirate:
> My 2 cents contribution for strange worlds.
> (low res)
>
>
More than 2 cents! Brilliant!
--
Thomas
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Op 19/05/2025 om 13:42 schreef Thomas de Groot:
> ... we are divint into ...
>
>
divint??? must me "diving" of course.
--
Thomas
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On 19/05/2025 11:55, Maetes wrote:
>
> I would love to have the script to create the background. Could be a good
> starting point for the atmosphere of a gas giant (planet like Jupiter).
> Doesn't have to be an executable script, a texture or whatever that is would be
> helpful.
It's not just a texture.
Minimum code :
// ---------------------------------------------------------------------
camera { location <40, 0, 0> up y right x*image_width/image_height
look_at <0, 0, -10> angle 36 }
light_source { <40, 7, 0> color (y+z)*0.5 }
light_source { <36, 7, -16> color (x+z)*0.8 }
light_source { <36, 0, 16> color (x+y)*0.5 }
sphere {
<0,0,0>, 50
pigment { wrinkles poly_wave 2 scale 20 turbulence 0.50 }
finish { emission 0.30 diffuse 0.70 reflection 0.5 brilliance 4
specular 0.60 roughness 0.005 }
normal { wrinkles 2 no_bump_scale scale 20 turbulence 0.50 }
}
// ---------------------------------------------------------------------
Have a good time...
--
kurtz le pirate
compagnie de la banquise
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On 5/13/2025 5:57 PM, Robert McGregor wrote:
> POV-Ray therapy is good for the soul, especially over a long weekend - just
> playing around with some splines and materials and lighting and such...
Oh my! Those textures are amazing. This reads at first glance like a
painting. Are there any camera tricks here?
Josh
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