POV-Ray : Newsgroups : povray.binaries.images : N240SY0.0000001 Server Time
27 Jul 2024 16:27:00 EDT (-0400)
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From: ingo
Subject: Re: N240SY0.0000001
Date: 8 May 2024 12:45:00
Message: <web.663babb6608f7b9417bac71e8ffb8ce3@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:
> >
> [...] and rendered with +kff7

Hmmm, an animation could be nice, the spheroid slowly breaking up.

> Fourth and following : It get fuzzy.

that's where the fun starts,

ingo


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From: ingo
Subject: Re: N240SY0.0000001
Date: 8 May 2024 13:30:00
Message: <web.663bb682608f7b9417bac71e8ffb8ce3@news.povray.org>
yesbird <sya### [at] gmailcom> wrote:

> abstract scenes

Using a scripting language for a ray-tracer means that puts in sliders that only
go from 0 to 1. Many values in POV-Ray can be set for the extreme.

Here's some abstraction animations, if you've not seen them before. It's mostly
a play with extreme focal blur combined with "bad" render settings:

https://ingoogni.nl/povray/alphabet/0/

ingo


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From: Kenneth
Subject: Re: N240SY0.0000001
Date: 8 May 2024 14:05:00
Message: <web.663bbe79608f7b9491c33a706e066e29@news.povray.org>
Wow. Your first grayscale image (AND the colorful version) are really nice; they
remind me of hand-drawn charcoal sketches...just about the best I have ever seen
(from POV-ray or from *any* typical paint program, with its various 'artistic
filters'.) These images would make great science-fiction book cover
illustrations, as Bald Eagle mentioned. I am amazed that you were able to put
together some code to create such abstract and organic-looking ART.
Congratulations!

Don't lose or override the code settings for these two!  ;-)


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From: yesbird
Subject: Re: N240SY0.0000001
Date: 8 May 2024 14:06:48
Message: <663bbf38$1@news.povray.org>
On 08/05/2024 20:29, ingo wrote:
> Here's some abstraction animations, if you've not seen them before. ...

Very interesting, I like 0, A, C, f, M, and z. Colors and movements area
very smooth, guess they need some ambient music by Brian Eno like here:
https://www.youtube.com/watch?v=HI1raqxrUdk

Some of them looks like particles in my 'Fetch' scene:
https://worlds.yesbird.ru

I've included your scene in Povlab (1280x720 takes 7.7 sec):
https://povlab.online/?scene=art_1.pov
and now playing with it.

Just for info:
Ctrl-S - Submit for rendering
Ctrl-R - Hide editor
Permanent saving not implemented.
--
YB


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From: Kenneth
Subject: Re: N240SY0.0000001
Date: 8 May 2024 14:25:00
Message: <web.663bc2f5608f7b9491c33a706e066e29@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> Wow. Your first grayscale image (AND the colorful version) are really nice; they
> remind me of hand-drawn charcoal sketches...

Sorry yesbird, I did not realize that the color version was your variation.
Nicely done! Both versions are really inspiring.

I need to get some time to play with the various versions of the code here, to
see what pops out.


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From: yesbird
Subject: Re: N240SY0.0000001
Date: 8 May 2024 14:32:35
Message: <663bc543@news.povray.org>
On 08/05/2024 21:22, Kenneth wrote:
> Sorry yesbird, I did not realize that the color version was your variation.
> Nicely done! Both versions are really inspiring.

I am only following Ingo's genius and can't stop playing
with his toy :).

Try this service, it can save a lot of time:
https://povlab.online/?scene=art_1.pov
--
YB


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Attachments:
Download 'threads.png' (428 KB)

Preview of image 'threads.png'
threads.png


 

From: Bald Eagle
Subject: Re: N240SY0.0000001
Date: 8 May 2024 16:15:00
Message: <web.663bdc3e608f7b947b170db125979125@news.povray.org>
yesbird <sya### [at] gmailcom> wrote:

> I've included your scene in Povlab . . .

Sergei, I've been meaning to ask you - do you have a method to upload image maps
for use in renders?   Maybe some sort of "email attachment" style mechanism,
perhaps to a directory that gets wiped with cron job every N hours?

Or maybe a FIFO replacement system?

- BW


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From: yesbird
Subject: Re: N240SY0.0000001
Date: 8 May 2024 16:16:02
Message: <663bdd82@news.povray.org>
On 08/05/2024 15:22, Bald Eagle wrote:

> I could also envision giving it a green hue to simulate some sort of microscopic
> plant cell, and maybe a (mostly) clear/ior internal region with some irregular
> "organelles" to make it look like one of those microscope slide images.

Something like this, maybe ?
--
YB


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Attachments:
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Preview of image 'art_4.png'
art_4.png


 

From: yesbird
Subject: Re: N240SY0.0000001
Date: 8 May 2024 16:29:48
Message: <663be0bc$1@news.povray.org>
On 08/05/2024 23:10, Bald Eagle wrote:
> Sergei, I've been meaning to ask you - do you have a method to upload image maps
> for use in renders?

Hi, Bill.

Unfortunately, at present time no, I thought about it and can
implement one as simple html upload form if such function will be
demanded.

Right now, if you want, I can upload few image maps special for you
in personal directory and create separate scene with button 'BL' :).
Just send me them as attachments.
--
YB


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From: yesbird
Subject: Re: N240SY0.0000001
Date: 8 May 2024 16:33:44
Message: <663be1a8$1@news.povray.org>
On 08/05/2024 23:10, Bald Eagle wrote:
> Sergei, I've been meaning to ask you - do you have a method to upload image maps
> for use in renders?
Hi, Bill.

Unfortunately, at present time no, I thought about it and can
implement one as simple html upload form if such function will be
demanded.

Right now, if you want, I can upload few image maps special for you
in personal directory and create separate scene with button 'BILL' 🙂.
Just send me them as attachments.
-- 
YB


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