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Wrapping up 2023 with a festive render. Have a great holiday everyone, here's to
the future of POV-Ray!
Source:
https://archive.org/download/19100-povray/snack.zip
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Attachments:
Download 'snack.png' (166 KB)
Preview of image 'snack.png'
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Op 24-12-2023 om 17:04 schreef 19100:
> Wrapping up 2023 with a festive render. Have a great holiday everyone, here's to
> the future of POV-Ray!
>
> Source:
> https://archive.org/download/19100-povray/snack.zip
Nice one indeed! I was a bit surprised by the carrot alongside the
cookies. :-)
Btw, is there a reason why you use version 2.2? Just curiosity...
--
Thomas
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On 2023-12-25 04:46 (-4), Thomas de Groot wrote:
>
> Nice one indeed! I was a bit surprised by the carrot alongside the
> cookies. :-)
Probably for the reindeer.
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Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 24-12-2023 om 17:04 schreef 19100:
> > Wrapping up 2023 with a festive render. Have a great holiday everyone, here's to
> > the future of POV-Ray!
> >
> > Source:
> > https://archive.org/download/19100-povray/snack.zip
>
> Nice one indeed! I was a bit surprised by the carrot alongside the
> cookies. :-)
>
> Btw, is there a reason why you use version 2.2? Just curiosity...
>
> --
> Thomas
Thanks! The carrot is indeed for the reindeer, I specifically timed the release
for yesterday to coincide with people leaving out a treat for old Saint
Nicholas. ;)
I'm using POV-Ray 2.2 because my main inspiration is '90s CGI, especially some
of the renders that were made in those early versions. It's turned out to be an
interesting challenge as well, without access to 3.0+ features you have to come
up with various tricks to do certain things!
Post a reply to this message
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Op 25-12-2023 om 20:22 schreef 19100:
> Thanks! The carrot is indeed for the reindeer, I specifically timed the release
> for yesterday to coincide with people leaving out a treat for old Saint
> Nicholas. ;)
>
Of course. I thought something like that; we do have that in this
country (NL) but specifically for the white horse of St Nicholas, on the
5th of December instead of Christmas. :-)
> I'm using POV-Ray 2.2 because my main inspiration is '90s CGI, especially some
> of the renders that were made in those early versions. It's turned out to be an
> interesting challenge as well, without access to 3.0+ features you have to come
> up with various tricks to do certain things!
>
Interesting. Well done even more.
--
Thomas
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