"19100" <nomail@nomail> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:> > Work in progress rendering of a train model. I cleared off my workbench to study> > as I remodel this train using a mix of CSG and Smooth triangles. Original model> > by Auror4 found free on Turbosquid.> >> > I will try to turn this into a Christmassy rendering by adding a large red bow> > on the engine cabin and pinning some Christmas cards to the peg board....and> > maybe a Santa cap on the wood mannequin.> > Miller>> That train model looks great! I like how the light is falling on the scene as> well.
Thanks, I'm liking the lighting as well. I added spotlight info inside the
strong upper area light to get a better cast shadow edge.
Mike
"Mike Miller" <mil### [at] gmailcom> wrote:
> Work in progress rendering of a train model. I cleared off my workbench to study> as I remodel this train using a mix of CSG and Smooth triangles. Original model> by Auror4 found free on Turbosquid.>> I will try to turn this into a Christmassy rendering by adding a large red bow> on the engine cabin and pinning some Christmas cards to the peg board....and> maybe a Santa cap on the wood mannequin.> Miller
I love your workbench scenes. I especially like the concrete blocks with the
stains on them. That's close to what I'm trying to get with the Cogito in
prison scene, but with rocky blocks instead of concrete.
-- Chris R.
"Chris R" <car### [at] comcastnet> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:> > Work in progress rendering of a train model. I cleared off my workbench to study> > as I remodel this train using a mix of CSG and Smooth triangles. Original model> > by Auror4 found free on Turbosquid.> >> > I will try to turn this into a Christmassy rendering by adding a large red bow> > on the engine cabin and pinning some Christmas cards to the peg board....and> > maybe a Santa cap on the wood mannequin.> > Miller>> I love your workbench scenes. I especially like the concrete blocks with the> stains on them. That's close to what I'm trying to get with the Cogito in> prison scene, but with rocky blocks instead of concrete.>> -- Chris R.
Thanks Chris. I love the texturing you've done on your prison scene....
especially the rusted metal. I need to spend some time developing
aged/distressed materials. I get lazy and use image maps. :)
Mike