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Test rendering of pipe rig for pulp cover background context. Part of a larger
drawing. I liked the lighting and single material on this, so I posted.
Miller
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Attachments:
Download 'pipe_rig_5.jpg' (1654 KB)
Preview of image 'pipe_rig_5.jpg'
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"Mike Miller" <mil### [at] gmailcom> wrote:
> Test rendering of pipe rig for pulp cover background context. Part of a larger
> drawing. I liked the lighting and single material on this, so I posted.
> Miller
That's excellent, very detailed! Should fit in great with the rest of the scene.
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"Mike Miller" <mil### [at] gmailcom> wrote:
> Test rendering of pipe rig for pulp cover background context. Part of a larger
> drawing. I liked the lighting and single material on this, so I posted.
> Miller
I wonder what's brewing in those tanks?
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Le 2023-08-02 à 12:40, Colin Fleming a écrit :
> "Mike Miller" <mil### [at] gmailcom> wrote:
>> Test rendering of pipe rig for pulp cover background context. Part of a larger
>> drawing. I liked the lighting and single material on this, so I posted.
>> Miller
>
> I wonder what's brewing in those tanks?
>
Nightmares🤪
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"19100" <nomail@nomail> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > Test rendering of pipe rig for pulp cover background context. Part of a larger
> > drawing. I liked the lighting and single material on this, so I posted.
> > Miller
>
> That's excellent, very detailed! Should fit in great with the rest of the scene.
Thanks.
I'm working on the brain bot positions that will wrap one of these processing
units. I massed out the part of the upper tanks and frame in Blender to get the
tentacles located.
Miller
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Attachments:
Download 'pipe_rig_6.png' (4365 KB)
Preview of image 'pipe_rig_6.png'
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"Mike Miller" <mil### [at] gmailcom> wrote:
> "19100" <nomail@nomail> wrote:
> > "Mike Miller" <mil### [at] gmailcom> wrote:
> > > Test rendering of pipe rig for pulp cover background context. Part of a larger
> > > drawing. I liked the lighting and single material on this, so I posted.
> > > Miller
> >
> > That's excellent, very detailed! Should fit in great with the rest of the scene.
>
> Thanks.
> I'm working on the brain bot positions that will wrap one of these processing
> units. I massed out the part of the upper tanks and frame in Blender to get the
> tentacles located.
> Miller
Nice, kind of reminds me of your old "ionic5" scene (I believe that's yours
right?).
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Attachments:
Download 'ionic5.png' (368 KB)
Preview of image 'ionic5.png'
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"19100" <nomail@nomail> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > "19100" <nomail@nomail> wrote:
> > > "Mike Miller" <mil### [at] gmailcom> wrote:
> > > > Test rendering of pipe rig for pulp cover background context. Part of a larger
> > > > drawing. I liked the lighting and single material on this, so I posted.
> > > > Miller
> > >
> > > That's excellent, very detailed! Should fit in great with the rest of the scene.
> >
> > Thanks.
> > I'm working on the brain bot positions that will wrap one of these processing
> > units. I massed out the part of the upper tanks and frame in Blender to get the
> > tentacles located.
> > Miller
>
> Nice, kind of reminds me of your old "ionic5" scene (I believe that's yours
> right?).
Yes, that's mine....blast from the past.
Attached was my original ideas for the POV panther creature. I added the lower
coiled creature as an afterthought. I was having fun with CTDS. :)
Miller
Post a reply to this message
Attachments:
Download 'ionic5_sketch.jpg' (1888 KB)
Preview of image 'ionic5_sketch.jpg'
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"Mike Miller" <mil### [at] gmailcom> wrote:
> >
> > Nice, kind of reminds me of your old "ionic5" scene (I believe that's yours
> > right?).
>
> Yes, that's mine....blast from the past.
> Attached was my original ideas for the POV panther creature. I added the lower
> coiled creature as an afterthought. I was having fun with CTDS. :)
Hi Mike,
that's a GREAT blast from the past! Cool coiled creature!
Love your 'brewery tanks', too.
And yes, CTDS was (is) fun to use. You know that Truman Brown is still alive and
kicking? He's a 'Mandelbulber' and produced some mind-boggling video clips with
Mandelbulb.
Cheers, Droj
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"Droj" <803### [at] drojde> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
>
> > >
> > > Nice, kind of reminds me of your old "ionic5" scene (I believe that's yours
> > > right?).
> >
> > Yes, that's mine....blast from the past.
> > Attached was my original ideas for the POV panther creature. I added the lower
> > coiled creature as an afterthought. I was having fun with CTDS. :)
>
> Hi Mike,
>
> that's a GREAT blast from the past! Cool coiled creature!
> Love your 'brewery tanks', too.
>
> And yes, CTDS was (is) fun to use. You know that Truman Brown is still alive and
> kicking? He's a 'Mandelbulber' and produced some mind-boggling video clips with
> Mandelbulb.
>
> Cheers, Droj
Thanks,
I did see Trumans Mandelbulb stuff...very cool.
I email him few months ago to see if CTDS had been re-compiled for Windows. I
ended up writing something similar for my own use.
Mike.
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"Mike Miller" <mil### [at] gmailcom> wrote:
> "19100" <nomail@nomail> wrote:
> > "Mike Miller" <mil### [at] gmailcom> wrote:
> > > "19100" <nomail@nomail> wrote:
> > > > "Mike Miller" <mil### [at] gmailcom> wrote:
> > > > > Test rendering of pipe rig for pulp cover background context. Part of a
larger
> > > > > drawing. I liked the lighting and single material on this, so I posted.
> > > > > Miller
> > > >
> > > > That's excellent, very detailed! Should fit in great with the rest of the
scene.
> > >
> > > Thanks.
> > > I'm working on the brain bot positions that will wrap one of these processing
> > > units. I massed out the part of the upper tanks and frame in Blender to get the
> > > tentacles located.
> > > Miller
> >
> > Nice, kind of reminds me of your old "ionic5" scene (I believe that's yours
> > right?).
>
> Yes, that's mine....blast from the past.
> Attached was my original ideas for the POV panther creature. I added the lower
> coiled creature as an afterthought. I was having fun with CTDS. :)
> Miller
That's really neat, thanks for sharing it, always interesting to see
behind-the-scenes.
Post a reply to this message
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