POV-Ray : Newsgroups : povray.binaries.images : sketch_font_to_POV.jpg Server Time
8 May 2024 22:39:21 EDT (-0400)
  sketch_font_to_POV.jpg (Message 1 to 4 of 4)  
From: Mike Miller
Subject: sketch_font_to_POV.jpg
Date: 23 Jul 2023 18:25:00
Message: <web.64bda876edb13f54b5177e91dabc9342@news.povray.org>
Some screen grabs and notes for creating a custom letter form from a sketch.
More for my reference but might help someone. :)
Miller


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From: Samuel B 
Subject: Re: sketch_font_to_POV.jpg
Date: 23 Jul 2023 21:25:00
Message: <web.64bdd2c74ced350cf8c47d526e741498@news.povray.org>
"Mike Miller" <mil### [at] gmailcom> wrote:
> Some screen grabs and notes for creating a custom letter form from a sketch.
> More for my reference but might help someone. :)
> Miller

You must have a very high-res monitor, haha.

I wonder if there is a way to avoid using PhotoShop? Is there a way to simplify
curves in Blender?

At any rate, the final result looks really nice~

Sam


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From: Mike Miller
Subject: Re: sketch_font_to_POV.jpg
Date: 23 Jul 2023 21:50:00
Message: <web.64bdd78a4ced350cb5177e91dabc9342@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > Some screen grabs and notes for creating a custom letter form from a sketch.
> > More for my reference but might help someone. :)
> > Miller
>
> You must have a very high-res monitor, haha.
>
> I wonder if there is a way to avoid using PhotoShop? Is there a way to simplify
> curves in Blender?
>
> At any rate, the final result looks really nice~
>
> Sam



Thanks.
>>  I wonder if there is a way to avoid using PhotoShop?

The splines can be done Blender. I did them in Photoshop because it easy
to jump from raster to vector over top of my hand sketch. It also gave me a
matching diffuse map for the face texture. I started with an 8K workspace to get
clean edge selections for generating the splines.
Miller


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From: Samuel B 
Subject: Re: sketch_font_to_POV.jpg
Date: 23 Jul 2023 22:00:00
Message: <web.64bdda9e4ced350cf8c47d526e741498@news.povray.org>
"Mike Miller" <mil### [at] gmailcom> wrote:
> "Samuel B." <stb### [at] hotmailcom> wrote:
> > "Mike Miller" <mil### [at] gmailcom> wrote:
> > > Some screen grabs and notes for creating a custom letter form from a sketch.
> > > More for my reference but might help someone. :)
> > > Miller
> >
> > You must have a very high-res monitor, haha.
> >
> > I wonder if there is a way to avoid using PhotoShop? Is there a way to simplify
> > curves in Blender?
> >
> > At any rate, the final result looks really nice~
>
> Thanks.
> >>  I wonder if there is a way to avoid using PhotoShop?
>
> The splines can be done Blender. I did them in Photoshop because it easy
> to jump from raster to vector over top of my hand sketch. It also gave me a
> matching diffuse map for the face texture. I started with an 8K workspace to get
> clean edge selections for generating the splines.
> Miller

That all makes sense, thanks.

I should try Inkscape again someday, so see if it has similar functionality. (I
use Adobe Illustrator for vector stuff, but FOSS alternatives for everything is
always nice).

Sam


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