POV-Ray : Newsgroups : povray.binaries.images : wood mannequin 2 Server Time
22 Dec 2024 08:43:23 EST (-0500)
  wood mannequin 2 (Message 1 to 3 of 3)  
From: Mike Miller
Subject: wood mannequin 2
Date: 17 Apr 2023 10:20:01
Message: <web.643d556a51f3737e59197626dabc9342@news.povray.org>
Updated wood mannequin model. Added screw heads to joints and tweaked the hand
transforms. New scene file posted.
Mike.


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From: Bald Eagle
Subject: Re: wood mannequin 2
Date: 17 Apr 2023 15:50:00
Message: <web.643da1cdb7a8dac21f9dae3025979125@news.povray.org>
"Mike Miller" <mil### [at] gmailcom> wrote:
> Updated wood mannequin model. Added screw heads to joints and tweaked the hand
> transforms. New scene file posted.
> Mike.

Nice  :)

If you used hooks for the joints, it would be like Mendigo from the Fablehaven
series.

Great progress.


P.S. you have flies in your workshop.


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From: Mike Miller
Subject: Re: wood mannequin 2
Date: 19 Apr 2023 14:25:00
Message: <web.644030e8b7a8dac259197626dabc9342@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > Updated wood mannequin model. Added screw heads to joints and tweaked the hand
> > transforms. New scene file posted.
> > Mike.
>
> Nice  :)
>
> If you used hooks for the joints, it would be like Mendigo from the Fablehaven
> series.
>
> Great progress.
>
>
> P.S. you have flies in your workshop.

>> Mendigo from the Fablehaven
I like - fun charactor.  ...I have a large skeleton model that uses hook rings.

>>you have flies in your workshop.
Haha.... I know. I spent a good week modeling that fly so I'm trying to sneak it
in...and where I live, the flies have been bad! :(


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