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28 Mar 2024 07:25:46 EDT (-0400)
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From: Dave Blandston
Subject: Master of Puppets Font
Date: 13 Dec 2021 15:00:00
Message: <web.61b7a4dec09f07902636f1af607c1b34@news.povray.org>
This font was for a project in which I wanted to match the font used for the
"Master of Puppets" album cover, but rounded instead of flat. I'll be glad to
post the .pov file if anyone's interested.

Kind regards,
Dave Blandston


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Attachments:
Download 'titlefont.jpg' (243 KB)

Preview of image 'titlefont.jpg'
titlefont.jpg


 

From: Bald Eagle
Subject: Re: Master of Puppets Font
Date: 13 Dec 2021 19:40:00
Message: <web.61b7e6c061c30dc81f9dae3025979125@news.povray.org>
"Dave Blandston" <IsN### [at] protonmailch> wrote:
> This font was for a project in which I wanted to match the font used for the
> "Master of Puppets" album cover, but rounded instead of flat. I'll be glad to
> post the .pov file if anyone's interested.
>
> Kind regards,
> Dave Blandston

Nice work again, Dave.
Please post the source - Maybe others will be inspired to design their own
versions.   :)


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From: Thomas de Groot
Subject: Re: Master of Puppets Font
Date: 14 Dec 2021 02:35:57
Message: <61b8495d$1@news.povray.org>
Op 13/12/2021 om 20:54 schreef Dave Blandston:
> This font was for a project in which I wanted to match the font used for the
> "Master of Puppets" album cover, but rounded instead of flat. I'll be glad to
> post the .pov file if anyone's interested.
> 
> Kind regards,
> Dave Blandston
> 

mmm... nice one, this!

-- 
Thomas


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From: jr
Subject: Re: Master of Puppets Font
Date: 14 Dec 2021 03:35:00
Message: <web.61b8564961c30dc8ea8869266cde94f1@news.povray.org>
hi,

"Dave Blandston" <IsN### [at] protonmailch> wrote:
> This font was for a project in which I wanted to match the font used for the
> "Master of Puppets" album cover, but rounded instead of flat. I'll be glad to
> post the .pov file if anyone's interested.

+1 for interest in source.  very nice and clean -- and legible.  :-)


regards, jr.


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From: Dave Blandston
Subject: Re: Master of Puppets Font
Date: 14 Dec 2021 05:55:00
Message: <web.61b877d361c30dc82636f1af607c1b34@news.povray.org>
Hey Folks,

OK, I made a couple minor improvements (was using an upside-down "M" for the "W"
and the "N" was too narrow) and posted the code in the POV-Ray Text Files >
scene-files section. I hope it's useful!

Kind regards,
Dave Blandston


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From: Thomas de Groot
Subject: Re: Master of Puppets Font
Date: 14 Dec 2021 07:53:29
Message: <61b893c9$1@news.povray.org>
Op 14-12-2021 om 11:54 schreef Dave Blandston:
> Hey Folks,
> 
> OK, I made a couple minor improvements (was using an upside-down "M" for the "W"
> and the "N" was too narrow) and posted the code in the POV-Ray Text Files >
> scene-files section. I hope it's useful!
> 

Thanks! Always useful, if not now, then (unexpectedly) sometime in the 
future.

-- 
Thomas


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From: Dave Blandston
Subject: Re: Master of Puppets Font
Date: 14 Dec 2021 08:35:00
Message: <web.61b89c6161c30dc82636f1af607c1b34@news.povray.org>
I posted a _much_ easier-to-use version. Sorry for my initial laziness.

-Dave Blandston


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From: Dave Blandston
Subject: Re: Master of Puppets Font
Date: 15 Dec 2021 03:00:00
Message: <web.61b99ffa61c30dc82636f1af607c1b34@news.povray.org>
Last update until I can figure out how to add borders to these characters...
final version posted in the POV-Ray Text Files > scene-files section. The
attached image shows improvements to a couple of the characters and demonstrates
manual kerning (between the "A" and the "V" on the bottom line), which I made as
easy as possible.


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Attachments:
Download 'masterofpuppetsfont.jpg' (96 KB)

Preview of image 'masterofpuppetsfont.jpg'
masterofpuppetsfont.jpg


 

From: Bald Eagle
Subject: Re: Master of Puppets Font
Date: 15 Dec 2021 13:25:00
Message: <web.61ba32ef61c30dc81f9dae3025979125@news.povray.org>
"Dave Blandston" <IsN### [at] protonmailch> wrote:
> Last update until I can figure out how to add borders to these characters...

Can't you just use a larger radius version set back or z-scaled a bit?

You could also calculate or use trace() to find the surface normal and use those
coordinates for the borders...


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From: Dave Blandston
Subject: Re: Master of Puppets Font
Date: 15 Dec 2021 14:50:00
Message: <web.61ba45b261c30dc82636f1af607c1b34@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Can't you just use a larger radius version set back or z-scaled a bit?
>
> You could also calculate or use trace() to find the surface normal and use those
coordinates for the borders...


Your first suggestion sounded intriguing so I gave it a try. It almost worked
but the little piece that fits in the corners failed. I tried removing a portion
of the front to leave a flat face and added a smaller-radiused version that
protruded out a little. That worked fairly well. Everything is better with
borders!

Note: It looks like there might be a glitch at the top of the "A" but that's
actually just a reflection.


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Attachments:
Download 'tempfont.jpg' (81 KB)

Preview of image 'tempfont.jpg'
tempfont.jpg


 

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