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On 4/1/21 5:56 PM, Robert McGregor wrote:
> I took a break from my sci fi scenes and started playing around with Mantaflow
> (which is pretty amazing) in Blender, ending up with this simple water flow
> simulation. The results inspired me to build this Zen fountain scene in POV-Ray.
>
> I modeled and UV mapped the rocks and bamboo tube (and baked water simulation)
> in Blender. The flower is from xfrog. I converted everything to mesh2 via
> PoseRay, positioned the meshes in the scene, and traced down some water
> droplets. After a couple of days of fiddling with lighting, textures, focal blur
> and scattering media, here is the final result.
>
great use of focal blur... nicely done.
i got bored with my sci-fi scene as well. i struggle too often with
landscape type scenes... i have better luck with still lifes
Post a reply to this message
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"Norbert Kern" <nor### [at] t-onlinede> wrote:
> what a beautifully composed image! It took 2 seconds to recognize your style -
> thanks for it...
Thank you Norbert, I'm glad you like it :)
> Of course I have some smaller remarks - for such a calm zen-like fountain the
> wetness of the stones is too uniform and or the drops aren't fitting. Similar is
> true for the bamboo pipe...
After reading your remarks these things seemed obvious, so I revised several
things, including smaller droplets, improvements in the bamboo and rock
textures, and subtle adjustments to the lighting and mist. I think this version
is much better so thanks very much for your critique.
Post a reply to this message
Attachments:
Download 'rwm_zenfountain2_1920x1080px.jpg' (633 KB)
Preview of image 'rwm_zenfountain2_1920x1080px.jpg'
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Am 03.04.2021 um 05:21 schrieb Robert McGregor:
> "Norbert Kern" <nor### [at] t-onlinede> wrote:
>> what a beautifully composed image! It took 2 seconds to recognize your style -
>> thanks for it...
>
> Thank you Norbert, I'm glad you like it :)
>
>> Of course I have some smaller remarks - for such a calm zen-like fountain the
>> wetness of the stones is too uniform and or the drops aren't fitting. Similar is
>> true for the bamboo pipe...
>
> After reading your remarks these things seemed obvious, so I revised several
> things, including smaller droplets, improvements in the bamboo and rock
> textures, and subtle adjustments to the lighting and mist. I think this version
> is much better so thanks very much for your critique.
>
Excellent image! The water seems to stream to the front as water should
do. This is the best modelling of streaming water I noticed so far. I
would use a little bit less dof at the background (HDRI-image?).
Best regards
Michael
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"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> "Norbert Kern" <nor### [at] t-onlinede> wrote:
> > what a beautifully composed image! It took 2 seconds to recognize your style -
> > thanks for it...
>
> Thank you Norbert, I'm glad you like it :)
>
> > Of course I have some smaller remarks - for such a calm zen-like fountain the
> > wetness of the stones is too uniform and or the drops aren't fitting. Similar is
> > true for the bamboo pipe...
>
> After reading your remarks these things seemed obvious, so I revised several
> things, including smaller droplets, improvements in the bamboo and rock
> textures, and subtle adjustments to the lighting and mist. I think this version
> is much better so thanks very much for your critique.
Both the images are lovely!
Paolo
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"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> I think this version is much better...
Nice work! The overall look is very calming and peaceful, and everything just
looks... great. All the colors and textures blend into a really nice composition
too.
At first, I thought the water from the pipe looked a bit too 'thick and syrup-y'
where it cascades over the stone-- but even still-images of ocean waves look
somehow different from seeing them 'in motion.' And your water hasn't had time
to become turbulent anyway.
Excellent!
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"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> "Norbert Kern" <nor### [at] t-onlinede> wrote:
> > what a beautifully composed image! It took 2 seconds to recognize your style -
> > thanks for it...
>
> Thank you Norbert, I'm glad you like it :)
>
> > Of course I have some smaller remarks - for such a calm zen-like fountain the
> > wetness of the stones is too uniform and or the drops aren't fitting. Similar is
> > true for the bamboo pipe...
>
> After reading your remarks these things seemed obvious, so I revised several
> things, including smaller droplets, improvements in the bamboo and rock
> textures, and subtle adjustments to the lighting and mist. I think this version
> is much better so thanks very much for your critique.
As always Robert an amazing scene the water looks very realistic and this
version is better than the first (which I already thought was great).
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"s.day" <s.d### [at] uelacuk> wrote:
> As always Robert an amazing scene the water looks very realistic and this
> version is better than the first (which I already thought was great).
Thanks Sean :)
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Am 11.04.2021 um 19:44 schrieb Robert McGregor:
> "s.day" <s.d### [at] uelacuk> wrote:
>> As always Robert an amazing scene the water looks very realistic and this
>> version is better than the first (which I already thought was great).
>
> Thanks Sean :)
>
I think the HoF should be updated more often with images published here.
This one would be a candidate IMO.
Best regards
Michael
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Op 13/04/2021 om 18:58 schreef MichaelJF:
> Am 11.04.2021 um 19:44 schrieb Robert McGregor:
>> "s.day" <s.d### [at] uelacuk> wrote:
>>> As always Robert an amazing scene the water looks very realistic and
>>> this
>>> version is better than the first (which I already thought was great).
>>
>> Thanks Sean :)
>>
> I think the HoF should be updated more often with images published here.
> This one would be a candidate IMO.
>
> Best regards
> Michael
Seconded.
--
Thomas
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On 4/1/2021 5:56 PM, Robert McGregor wrote:
> I took a break from my sci fi scenes and started playing around with Mantaflow
> (which is pretty amazing) in Blender, ending up with this simple water flow
> simulation. The results inspired me to build this Zen fountain scene in POV-Ray.
>
> I modeled and UV mapped the rocks and bamboo tube (and baked water simulation)
> in Blender. The flower is from xfrog. I converted everything to mesh2 via
> PoseRay, positioned the meshes in the scene, and traced down some water
> droplets. After a couple of days of fiddling with lighting, textures, focal blur
> and scattering media, here is the final result.
>
Lovely!!!
Can you render at 1920x1200 for me please? Thanks!
Mike
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