POV-Ray : Newsgroups : povray.binaries.images : warm_up redo Server Time
19 Apr 2024 06:34:11 EDT (-0400)
  warm_up redo (Message 5 to 14 of 15)  
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From: Thorsten Froehlich
Subject: Re: warm_up redo
Date: 25 Dec 2019 15:50:05
Message: <web.5e03ca6f2d7f15a0251297940@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> I redid my 18 years old image, since it hasn't aged well.
>
> Back then it was impossible to optimize textures, lighting and so on. Render
> speed was 1.2 pps and memory need was at the limit.
>
> So I recently changed most plants, lighting, added a media effect and the water
> flows now in different directions...
>
> Media is faked, because I rendered an image from light position, made an
> height_field, filled it with emitting media and added it via a separate render.

How long does it take to render today?


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From: Norbert Kern
Subject: Re: warm_up redo
Date: 26 Dec 2019 03:00:01
Message: <web.5e0467f62d7f15a0ab765f000@news.povray.org>
"Thorsten Froehlich" <nomail@nomail> wrote:

> How long does it take to render today?

A nearly identical 3.5 version of the old image takes 349 s trace time with the
same settings (800*600 AA0.1 /3.0 GHz/16 threads/64 GB system). In 2001 a brand
new 1.4 GHz Athlon C / 1 GB system needed 101 h 18 m trace time.

So my current and slightly outdated system is 1045 times faster - astonishing...


Regards
Norbert


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From: Dick Balaska
Subject: Re: warm_up redo
Date: 26 Dec 2019 11:21:20
Message: <5e04de00$1@news.povray.org>
Am 12/25/19 6:14 AM, also sprach Norbert Kern:

Ouch.  I think a mosquito just bit me.

-- 
dik
Rendered 49,882,521,600 of 49,882,521,600 pixels (100%)


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From: Thomas de Groot
Subject: Re: warm_up redo
Date: 27 Dec 2019 02:40:01
Message: <5e05b551@news.povray.org>
Op 25/12/2019 om 15:57 schreef Norbert Kern:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> 
>>> Media is faked, because I rendered an image from light position, made an
>>> height_field, filled it with emitting media and added it via a separate render.
> 
>> *That* is a beautiful piece of work indeed! Interesting to compare with
>> the original. Very, very well done. You are the unsurpassed master of
>> these kind of scenes. I am not sure I understand entirely how you
>> achieved your media here, though.
>>
>> --
>> Thomas
> 
> 
> Thank you very much!
> 
> I simply made an black-white image of the trees alone and used it as an
> height_field filled with emitting media after orienting it towards the
> light_source.
> Despite using emitting media only it is slow when incorporated in the original
> scene, so it had to be rendered separatedly and combined in an extra scene.
> 
> 
> Norbert
> 
> 

Smart! I shall have to try this (one day...).

-- 
Thomas


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From: BayashiPascal
Subject: Re: warm_up redo
Date: 29 Dec 2019 09:10:00
Message: <web.5e08b3302d7f15a0b56e457a0@news.povray.org>
Very well done. I like it !
Especially the trick about the "fake" media. Really clever...


Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 25/12/2019 om 15:57 schreef Norbert Kern:
> > Thomas de Groot <tho### [at] degrootorg> wrote:
> >
> >>> Media is faked, because I rendered an image from light position, made an
> >>> height_field, filled it with emitting media and added it via a separate render.
> >
> >> *That* is a beautiful piece of work indeed! Interesting to compare with
> >> the original. Very, very well done. You are the unsurpassed master of
> >> these kind of scenes. I am not sure I understand entirely how you
> >> achieved your media here, though.
> >>
> >> --
> >> Thomas
> >
> >
> > Thank you very much!
> >
> > I simply made an black-white image of the trees alone and used it as an
> > height_field filled with emitting media after orienting it towards the
> > light_source.
> > Despite using emitting media only it is slow when incorporated in the original
> > scene, so it had to be rendered separatedly and combined in an extra scene.
> >
> >
> > Norbert
> >
> >
>
> Smart! I shall have to try this (one day...).
>
> --
> Thomas


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From: Warren
Subject: Re: warm_up redo
Date: 30 Dec 2019 15:55:02
Message: <web.5e0a63a42d7f15a05a5c2bce0@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> I redid my 18 years old image, since it hasn't aged well.
>
> Back then it was impossible to optimize textures, lighting and so on. Render
> speed was 1.2 pps and memory need was at the limit.
>
> So I recently changed most plants, lighting, added a media effect and the water
> flows now in different directions...
>
> Media is faked, because I rendered an image from light position, made an
> height_field, filled it with emitting media and added it via a separate render.
>
>
> Merry x-mas to all
> Norbert Kern

That's a really nice image. A paradise for butterflies indeed. It reminds me of
the 'marais ( =swamp ) Poitevin' in west of France.


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From: Norbert Kern
Subject: Re: warm_up redo
Date: 31 Dec 2019 10:55:00
Message: <web.5e0b6ed52d7f15a0ab765f000@news.povray.org>
"Warren" <nomail@nomail> wrote:

> That's a really nice image. A paradise for butterflies indeed. It reminds me of
> the 'marais ( =swamp ) Poitevin' in west of France.


Thank you for pointing to marais poitevin.

Norbert


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From: Jörg "Yadgar" Bleimann
Subject: Re: warm_up redo
Date: 7 Jan 2020 18:52:05
Message: <5e1519a5$1@news.povray.org>
Hi(gh)!

On 25.12.19 12:14, Norbert Kern wrote:
> I redid my 18 years old image, since it hasn't aged well.
> 
> Back then it was impossible to optimize textures, lighting and so on. Render
> speed was 1.2 pps and memory need was at the limit.
> 
> So I recently changed most plants, lighting, added a media effect and the water
> flows now in different directions...
> 
> Media is faked, because I rendered an image from light position, made an
> height_field, filled it with emitting media and added it via a separate render.

Stunning! I would like to (like I already did in back 2001, when I saw 
the last version) see an olive-skinned mustached "swamp gypsy" with 
waist-long black hair wading through the water...

See you in Khyberspace!

Yadgar


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From: Jörg "Yadgar" Bleimann
Subject: Re: warm_up redo
Date: 7 Jan 2020 19:05:38
Message: <5e151cd2$1@news.povray.org>
Hi(gh)!

On 26.12.19 08:57, Norbert Kern wrote:

> A nearly identical 3.5 version of the old image takes 349 s trace time with the
> same settings (800*600 AA0.1 /3.0 GHz/16 threads/64 GB system). In 2001 a brand
> new 1.4 GHz Athlon C / 1 GB system needed 101 h 18 m trace time.
> 
> So my current and slightly outdated system is 1045 times faster - astonishing...

Too bad that I lost my first Moray-powered POV-Ray 2.2 scenes long 
ago... would be very intriguing to compare rendering times on my current 
AMD FX-6200 six-core machine with those on the Cyrix 80486 40DX back in 
1996!

But... 64 GB? Wow... and I thought, at 24 GB, I was "over-motorized"! If 
I only could afford my own scaled-down liquid salt moderated thorium 
fission reactor on the balcony, I also would go for a such powerful machine!

See you in Khyberspace!

Yadgar


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From: Paolo Gibellini
Subject: Re: warm_up redo
Date: 8 Jan 2020 04:16:25
Message: <5e159de9$1@news.povray.org>
Norbert Kern wrote on 25/12/2019 12:14:
> I redid my 18 years old image, since it hasn't aged well.
> 
> Back then it was impossible to optimize textures, lighting and so on. Render
> speed was 1.2 pps and memory need was at the limit.
> 
> So I recently changed most plants, lighting, added a media effect and the water
> flows now in different directions...
> 
> Media is faked, because I rendered an image from light position, made an
> height_field, filled it with emitting media and added it via a separate render.
> 
> 
> Merry x-mas to all
> Norbert Kern
> 

An incredible image.
A very credible image.

Paolo


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