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Hello,
here is a way to modificate meshes of humans or animals to creepy figures.
After finding a random point on a mesh surface another trace was done inside the
mesh. A box was then placed between the two points.
Each of the two figures consists of 990.000 boxes.
Texture uses a proximity technique described in
http://news.povray.org/povray.binaries.images/thread/%3Cweb.59d38d1358cfc649f2ea585a0%40news.povray.org%3E/.
Background is from Margus Ramst.
Scene uses assumed_gamma 1 as in my last pictures.
Norbert
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Attachments:
Download 'creepy figures.jpg' (360 KB)
Preview of image 'creepy figures.jpg'
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That has the sort of "stretched" surreal shape as the Tale of The Three
[Peverell] Brothers in HP.
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"Bald Eagle" <cre### [at] netscapenet> wrote:
> That has the sort of "stretched" surreal shape as the Tale of The Three
> [Peverell] Brothers in HP.
Please give me some image impressions or more informations...
I 've read and seen all HP sources, but to me your post suggests "light out of
the dark and darkness ..". & v.v.
Nornert
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Wow, that is really creepy!
I was going to make it my desktop background, but I don't really like
the river rocks.
Mike
On 2/10/2018 5:07 PM, Norbert Kern wrote:
> Hello,
>
> here is a way to modificate meshes of humans or animals to creepy figures.
>
> After finding a random point on a mesh surface another trace was done inside the
> mesh. A box was then placed between the two points.
>
> Each of the two figures consists of 990.000 boxes.
>
> Texture uses a proximity technique described in
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.59d38d1358cfc649f2ea585a0%40news.povray.org%3E/.
>
> Background is from Margus Ramst.
> Scene uses assumed_gamma 1 as in my last pictures.
>
> Norbert
>
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Well, The dark color of the figures on the light, hazy background, and the
elongated proportions of the figures combined with the transparent/mesh
construction all give the same impression as the style of the Three Brothers as
drawn for the animated movie scene.
I like it very much, and you should do more!
(as applies to all of your work :) )
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Attachments:
Download '3brothers1.png' (207 KB)
Preview of image '3brothers1.png'
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"Bald Eagle" <cre### [at] netscapenet> wrote:
> Well, The dark color of the figures on the light, hazy background, and the
> elongated proportions of the figures combined with the transparent/mesh
> construction all give the same impression as the style of the Three Brothers as
> drawn for the animated movie scene.
>
> I like it very much, and you should do more!
> (as applies to all of your work :) )
Ok - I understand - a shudder runs down my back...
Norbert
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Mike Horvath <mik### [at] gmailcom> wrote:
> Wow, that is really creepy!
>
> I was going to make it my desktop background, but I don't really like
> the river rocks.
>
>
> Mike
A very good argument -
several years before I stopped working on an image because of the disturbing
river rock distribution...
Suggestions?
Norbert
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Attachments:
Download 'loth revised.jpg' (646 KB)
Preview of image 'loth revised.jpg'
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On 02/10/2018 07:58 PM, Bald Eagle wrote:
> the style of the Three Brothers
I looked at the picture before reading the text and that was exactly
what I thought of. Well done.
--
dik
Rendered 920576 of 921600 pixels (99%)
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On 2/10/2018 9:25 PM, Norbert Kern wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> Wow, that is really creepy!
>>
>> I was going to make it my desktop background, but I don't really like
>> the river rocks.
>>
>>
>> Mike
>
>
> A very good argument -
>
> several years before I stopped working on an image because of the disturbing
> river rock distribution...
>
> Suggestions?
>
>
> Norbert
>
The only thing I can think of is to bury them a little deeper in the
mud. Dunno.
Mike
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On 2/10/2018 10:18 PM, Mike Horvath wrote:
> On 2/10/2018 9:25 PM, Norbert Kern wrote:
>> Mike Horvath <mik### [at] gmailcom> wrote:
>>> Wow, that is really creepy!
>>>
>>> I was going to make it my desktop background, but I don't really like
>>> the river rocks.
>>>
>>>
>>> Mike
>>
>>
>> A very good argument -
>>
>> several years before I stopped working on an image because of the
>> disturbing
>> river rock distribution...
>>
>> Suggestions?
>>
>>
>> Norbert
>>
>
> The only thing I can think of is to bury them a little deeper in the
> mud. Dunno.
>
>
> Mike
And make it so that the stones don't always closely follow the contours
of the land. A lot of rocks may have been laying there below the dirt
before there was a river there to expose them.
Mike
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