POV-Ray : Newsgroups : povray.binaries.images : creepy figures Server Time
26 Dec 2024 13:28:01 EST (-0500)
  creepy figures (Message 1 to 10 of 24)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Norbert Kern
Subject: creepy figures
Date: 10 Feb 2018 17:10:01
Message: <web.5a7f6d04f7f763caf8cfcbc0@news.povray.org>
Hello,

here is a way to modificate meshes of humans or animals to creepy figures.

After finding a random point on a mesh surface another trace was done inside the
mesh. A box was then placed between the two points.

Each of the two figures consists of 990.000 boxes.

Texture uses a proximity technique described in
http://news.povray.org/povray.binaries.images/thread/%3Cweb.59d38d1358cfc649f2ea585a0%40news.povray.org%3E/.

Background is from Margus Ramst.
Scene uses assumed_gamma 1 as in my last pictures.

Norbert


Post a reply to this message


Attachments:
Download 'creepy figures.jpg' (360 KB)

Preview of image 'creepy figures.jpg'
creepy figures.jpg


 

From: Bald Eagle
Subject: Re: creepy figures
Date: 10 Feb 2018 18:40:00
Message: <web.5a7f825b2200fd9e5cafe28e0@news.povray.org>
That has the sort of "stretched" surreal shape as the Tale of The Three
[Peverell] Brothers in HP.


Post a reply to this message

From: Norbert Kern
Subject: Re: creepy figures
Date: 10 Feb 2018 19:10:01
Message: <web.5a7f89aa2200fd9eaf8cfcbc0@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> That has the sort of "stretched" surreal shape as the Tale of The Three
> [Peverell] Brothers in HP.

Please give me some image impressions or more informations...

I 've read and seen all HP sources, but to me your post suggests "light out of
the dark and darkness ..". & v.v.

Nornert


Post a reply to this message

From: Mike Horvath
Subject: Re: creepy figures
Date: 10 Feb 2018 19:53:35
Message: <5a7f940f$1@news.povray.org>
Wow, that is really creepy!

I was going to make it my desktop background, but I don't really like 
the river rocks.


Mike


On 2/10/2018 5:07 PM, Norbert Kern wrote:
> Hello,
> 
> here is a way to modificate meshes of humans or animals to creepy figures.
> 
> After finding a random point on a mesh surface another trace was done inside the
> mesh. A box was then placed between the two points.
> 
> Each of the two figures consists of 990.000 boxes.
> 
> Texture uses a proximity technique described in
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.59d38d1358cfc649f2ea585a0%40news.povray.org%3E/.
> 
> Background is from Margus Ramst.
> Scene uses assumed_gamma 1 as in my last pictures.
> 
> Norbert
>


Post a reply to this message

From: Bald Eagle
Subject: Re: creepy figures
Date: 10 Feb 2018 20:00:01
Message: <web.5a7f951d2200fd9e5cafe28e0@news.povray.org>
Well, The dark color of the figures on the light, hazy background, and the
elongated proportions of the figures combined with the transparent/mesh
construction all give the same impression as the style of the Three Brothers as
drawn for the animated movie scene.

I like it very much, and you should do more!
(as applies to all of your work  :)  )


Post a reply to this message


Attachments:
Download '3brothers1.png' (207 KB)

Preview of image '3brothers1.png'
3brothers1.png


 

From: Norbert Kern
Subject: Re: creepy figures
Date: 10 Feb 2018 20:50:01
Message: <web.5a7fa01c2200fd9eaf8cfcbc0@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Well, The dark color of the figures on the light, hazy background, and the
> elongated proportions of the figures combined with the transparent/mesh
> construction all give the same impression as the style of the Three Brothers as
> drawn for the animated movie scene.
>
> I like it very much, and you should do more!
> (as applies to all of your work  :)  )



Ok - I understand - a shudder runs down my back...

Norbert


Post a reply to this message

From: Norbert Kern
Subject: Re: creepy figures
Date: 10 Feb 2018 21:30:01
Message: <web.5a7fa9972200fd9eaf8cfcbc0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> Wow, that is really creepy!
>
> I was going to make it my desktop background, but I don't really like
> the river rocks.
>
>
> Mike


A very good argument -

several years before I stopped working on an image because of the disturbing
river rock distribution...

Suggestions?


Norbert


Post a reply to this message


Attachments:
Download 'loth revised.jpg' (646 KB)

Preview of image 'loth revised.jpg'
loth revised.jpg


 

From: dick balaska
Subject: Re: creepy figures
Date: 10 Feb 2018 21:58:40
Message: <5a7fb160$1@news.povray.org>
On 02/10/2018 07:58 PM, Bald Eagle wrote:
> the style of the Three Brothers
I looked at the picture before reading the text and that was exactly 
what I thought of.  Well done.

-- 
dik
Rendered 920576 of 921600 pixels (99%)


Post a reply to this message

From: Mike Horvath
Subject: Re: creepy figures
Date: 10 Feb 2018 22:17:45
Message: <5a7fb5d9$1@news.povray.org>
On 2/10/2018 9:25 PM, Norbert Kern wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> Wow, that is really creepy!
>>
>> I was going to make it my desktop background, but I don't really like
>> the river rocks.
>>
>>
>> Mike
> 
> 
> A very good argument -
> 
> several years before I stopped working on an image because of the disturbing
> river rock distribution...
> 
> Suggestions?
> 
> 
> Norbert
> 

The only thing I can think of is to bury them a little deeper in the 
mud. Dunno.


Mike


Post a reply to this message

From: Mike Horvath
Subject: Re: creepy figures
Date: 10 Feb 2018 22:24:07
Message: <5a7fb757$1@news.povray.org>
On 2/10/2018 10:18 PM, Mike Horvath wrote:
> On 2/10/2018 9:25 PM, Norbert Kern wrote:
>> Mike Horvath <mik### [at] gmailcom> wrote:
>>> Wow, that is really creepy!
>>>
>>> I was going to make it my desktop background, but I don't really like
>>> the river rocks.
>>>
>>>
>>> Mike
>>
>>
>> A very good argument -
>>
>> several years before I stopped working on an image because of the 
>> disturbing
>> river rock distribution...
>>
>> Suggestions?
>>
>>
>> Norbert
>>
> 
> The only thing I can think of is to bury them a little deeper in the 
> mud. Dunno.
> 
> 
> Mike

And make it so that the stones don't always closely follow the contours 
of the land. A lot of rocks may have been laying there below the dirt 
before there was a river there to expose them.


Mike


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.