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From: Norbert Kern
Subject: More on Gormley
Date: 5 Jan 2018 11:40:07
Message: <web.5a4fa9fbd85f05e3f89002a40@news.povray.org>
Here is a combination of recent TdG topics - proximity materials and object
manipulations.

By the way - Thomas - what software can be used to retriangulate an existing
mesh?

Norbert


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From: dick balaska
Subject: Re: More on Gormley
Date: 5 Jan 2018 14:12:01
Message: <5a4fce01$1@news.povray.org>
On 01/05/2018 11:38 AM, Norbert Kern wrote:
> Norbert
> 

Very cool composition.

-- 
dik
Rendered 344576 of 345600 pixels (99%)


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From: Norbert Kern
Subject: Re: More on Gormley
Date: 6 Jan 2018 06:25:01
Message: <web.5a50b1cbe0aab8acf89002a40@news.povray.org>
dick balaska <dic### [at] buckosoftcom> wrote:
> On 01/05/2018 11:38 AM, Norbert Kern wrote:
> > Norbert
> >
>
> Very cool composition.
>
> --
> dik
> Rendered 344576 of 345600 pixels (99%)


thank you.

But I have to admit, composition of the figures happened mostly by chance.

Norbert


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From: And
Subject: Re: More on Gormley
Date: 6 Jan 2018 08:30:00
Message: <web.5a50ce2ce0aab8ac81319d000@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> dick balaska <dic### [at] buckosoftcom> wrote:
> > On 01/05/2018 11:38 AM, Norbert Kern wrote:
> > > Norbert
> > >
> >
> > Very cool composition.
> >
> > --
> > dik
> > Rendered 344576 of 345600 pixels (99%)
>
>
> thank you.
>
> But I have to admit, composition of the figures happened mostly by chance.
>
> Norbert

Hmm
but the composition is so nice.


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From: Stephen
Subject: Re: More on Gormley
Date: 6 Jan 2018 08:35:28
Message: <5a50d0a0$1@news.povray.org>
On 06/01/2018 13:25, And wrote:
> "Norbert Kern" <nor### [at] t-onlinede> wrote:
>> dick balaska <dic### [at] buckosoftcom> wrote:
>>> On 01/05/2018 11:38 AM, Norbert Kern wrote:
>>>> Norbert
>>>>
>>>
>>> Very cool composition.
>>>
>>> --
>>> dik
>>> Rendered 344576 of 345600 pixels (99%)
>>
>>
>> thank you.
>>
>> But I have to admit, composition of the figures happened mostly by chance.
>>
>> Norbert
> 
> Hmm
> but the composition is so nice.
> 

The third side of the triangle agrees.  :-)

-- 

Regards
     Stephen


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From: Stephen
Subject: Re: More on Gormley
Date: 6 Jan 2018 08:53:27
Message: <5a50d4d7$1@news.povray.org>
On 05/01/2018 16:38, Norbert Kern wrote:
> By the way - Thomas - what software can be used to retriangulate an existing
> mesh?

If by retriangulate you mean simplify a mesh. Blender is good. But for a 
quick and dirty method: Change the Weld vertices Tolerance in PoseRay: 
to something like 0.009 and press the button.

-- 

Regards
     Stephen


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From: Norbert Kern
Subject: Re: More on Gormley
Date: 6 Jan 2018 10:10:00
Message: <web.5a50e6aee0aab8acf89002a40@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> The third side of the triangle agrees.  :-)


joke or non-PC? - don't understand enough


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From: Stephen
Subject: Re: More on Gormley
Date: 6 Jan 2018 12:17:39
Message: <5a5104b3$1@news.povray.org>
On 06/01/2018 15:09, Norbert Kern wrote:
> Stephen <mca### [at] aolcom> wrote:
> 
>> The third side of the triangle agrees.  :-)
> 
> 
> joke 

Yes, joke. The figures outline a triangle and I was the third person to 
say I liked it.
It may have not been one of my better ones. ;-)


> or non-PC? - 

Now it is my turn to not understand enough.

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: More on Gormley
Date: 9 Jan 2018 07:46:55
Message: <5a54b9bf$1@news.povray.org>
On 5-1-2018 17:38, Norbert Kern wrote:
> Here is a combination of recent TdG topics - proximity materials and object
> manipulations.
> 
> By the way - Thomas - what software can be used to retriangulate an existing
> mesh?
> 
> Norbert
> 

Just back online from a modem crash. Been offline for nearly a week 
(very nice indeed) ;-)

This looks very good, Norbert!

Not sure what retriangulate means really, but I would think of Poseray.

-- 
Thomas


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From: Bald Eagle
Subject: Re: More on Gormley
Date: 9 Jan 2018 10:10:00
Message: <web.5a54da9be0aab8acc437ac910@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 5-1-2018 17:38, Norbert Kern wrote:

> > By the way - Thomas - what software can be used to retriangulate an existing
> > mesh?


> Not sure what retriangulate means really, but I would think of Poseray.

I came across a bunch of programs, macros, and tools while I was looking into
Voronoi diagrams and Delaunay triangulations, and optimizing convex hulls.

I might start with Voro++ and see what
http://paulbourke.net/papers/triangulate/
has to offer.

I'm sure there are plenty of others as well.


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