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Hi everybody,
I've made an online game of Mancala as a week end project. Of course the design
of the board and the stones were made in POV !
If you want to have a look at the result, it's here:
http://www.bayashiinjapan.net/A.I.ware/
Cheers,
Pascal
Post a reply to this message
Attachments:
Download 'board.jpg' (161 KB)
Preview of image 'board.jpg'
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On 30-7-2017 3:50, BayashiPascal wrote:
> Hi everybody,
> I've made an online game of Mancala as a week end project. Of course the design
> of the board and the stones were made in POV !
> If you want to have a look at the result, it's here:
> http://www.bayashiinjapan.net/A.I.ware/
> Cheers,
> Pascal
>
Very nice one! I lost my first game...
--
Thomas
Post a reply to this message
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Thanks ! (for the "nice", not for the "lost" ;-p )
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 30-7-2017 3:50, BayashiPascal wrote:
> > Hi everybody,
> > I've made an online game of Mancala as a week end project. Of course the design
> > of the board and the stones were made in POV !
> > If you want to have a look at the result, it's here:
> > http://www.bayashiinjapan.net/A.I.ware/
> > Cheers,
> > Pascal
> >
>
> Very nice one! I lost my first game...
>
> --
> Thomas
Post a reply to this message
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On 07/30/2017 03:50 AM, BayashiPascal wrote:
> Hi everybody,
> I've made an online game of Mancala as a week end project. Of course the design
> of the board and the stones were made in POV !
Very nice wood bubbles :)
Post a reply to this message
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Thank you :)
tth <tth### [at] noneinvalid> wrote:
> On 07/30/2017 03:50 AM, BayashiPascal wrote:
> > Hi everybody,
> > I've made an online game of Mancala as a week end project. Of course the design
> > of the board and the stones were made in POV !
>
> Very nice wood bubbles :)
Post a reply to this message
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Am 30.07.2017 um 03:50 schrieb BayashiPascal:
> I've made an online game of Mancala as a week end project. Of course the design
> of the board and the stones were made in POV !
My brain tells me that the "fields" of the board are nodules sticking
out, rather than holes cut into it.
In my experience (and also according to scientific research), 3D objects
appear the most convincing when the light source is offset to the top
left (from the observer's perspective).
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Thank you for your comment.
You're right, I should have taken more care about this. I'll do in the future.
clipka <ano### [at] anonymousorg> wrote:
> Am 30.07.2017 um 03:50 schrieb BayashiPascal:
>
> > I've made an online game of Mancala as a week end project. Of course the design
> > of the board and the stones were made in POV !
>
> My brain tells me that the "fields" of the board are nodules sticking
> out, rather than holes cut into it.
>
> In my experience (and also according to scientific research), 3D objects
> appear the most convincing when the light source is offset to the top
> left (from the observer's perspective).
Post a reply to this message
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