Le 03/04/2016 16:27, LanuHum a écrit :
> Hgpovray:> All cameras are added.>
Does your version have:
* fisheye_orthographic
* fisheye_equisolid_angle
* fisheye_stereographic
* stereo
* omni_directional_stereo
I looked here
http://www.f-lohmueller.de/pov_tut/modelling/model_000e.htm
and recalled Yoda with a dark side of force...
Only 32 bicubic_patches build 10 kilometers of the curved railroad.
"LanuHum" <Lan### [at] yandexru> wrote:
> I looked here> http://www.f-lohmueller.de/pov_tut/modelling/model_000e.htm> and recalled Yoda with a dark side of force...>> Only 32 bicubic_patches build 10 kilometers of the curved railroad.
Looks nice.
"And" <49341109@ntnu.edu.tw> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:> > I looked here> > http://www.f-lohmueller.de/pov_tut/modelling/model_000e.htm> > and recalled Yoda with a dark side of force...> >> > Only 32 bicubic_patches build 10 kilometers of the curved railroad.>> Looks nice.
Thanks.
Here I bent a rail manually.
Now I learn to build parallel Bezier curves. (in 3-D)
It is necessary to automate process of a bend along a Bezier curve.
"LanuHum" <Lan### [at] yandexru> wrote:
> "And" <49341109@ntnu.edu.tw> wrote:> > "LanuHum" <Lan### [at] yandexru> wrote:> > > I looked here> > > http://www.f-lohmueller.de/pov_tut/modelling/model_000e.htm> > > and recalled Yoda with a dark side of force...> > >> > > Only 32 bicubic_patches build 10 kilometers of the curved railroad.> >> > Looks nice.>> Thanks.> Here I bent a rail manually.> Now I learn to build parallel Bezier curves. (in 3-D)> It is necessary to automate process of a bend along a Bezier curve.
Parallel Bezier curve... sounds a challenge. I use Inkscape to do this operation
sometimes.(But only 2-D) Keep it up.
"And" <49341109@ntnu.edu.tw> wrote:
> Parallel Bezier curve... sounds a challenge. I use Inkscape to do this operation> sometimes.(But only 2-D) Keep it up.
The problem is solved.
Inkscape won't help. Parallel curves shall have number of control points equal
to number of control points of the original (sample).
I will use only the Blender tools.
Yesterday I already built a parallel bezier curve(3D) in Blender, using Python
and formulas. :)))))))