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From: Alan Holding
Subject: Robots!
Date: 22 Jul 2015 18:05:01
Message: <web.55b013554bb0a3f022accff50@news.povray.org>
Getting back into POV with a practice render of my old robot. Enjoy!


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From: BayashiPascal
Subject: Re: Robots!
Date: 23 Jul 2015 10:10:03
Message: <web.55b0f554e82e4ea992c07c610@news.povray.org>
"Alan Holding" <ala### [at] mecom> wrote:
> Getting back into POV with a practice render of my old robot. Enjoy!

I love the poses of these robots. They look funny :)


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From: Kirk Andrews
Subject: Re: Robots!
Date: 25 Jul 2015 09:05:00
Message: <web.55b388a7e82e4ea9b6d84d6e0@news.povray.org>
"Alan Holding" <ala### [at] mecom> wrote:
> Getting back into POV with a practice render of my old robot. Enjoy!

These are great!


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From: Christian Froeschlin
Subject: Re: Robots!
Date: 26 Jul 2015 14:56:44
Message: <55b52d6c$1@news.povray.org>
On 23.07.2015 0:04, Alan Holding wrote:

> Getting back into POV with a practice render of my old robot. Enjoy!

Nice robots :)

Only thing that bothers me are the emissive eyes and chest plate,
they look a bit flat and artifical to me, especially with no surface
in range to give hint of being illuminated. Maybe the external surfaces
could be backlit by recessed lights instead to give a bit of structure
(e.g. with double_illuminate)?


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From: Alain
Subject: Re: Robots!
Date: 26 Jul 2015 15:38:49
Message: <55b53749@news.povray.org>

> On 23.07.2015 0:04, Alan Holding wrote:
>
>> Getting back into POV with a practice render of my old robot. Enjoy!
>
> Nice robots :)
>
> Only thing that bothers me are the emissive eyes and chest plate,
> they look a bit flat and artifical to me, especially with no surface
> in range to give hint of being illuminated. Maybe the external surfaces
> could be backlit by recessed lights instead to give a bit of structure
> (e.g. with double_illuminate)?
>

Beter than double_illuminate: Backside illumination.
It's activated by providing a second value for the diffuse component of 
the finish as follow:
diffuse 0.5 0.4

To keep the end result acurate, the summ of the two values should stay 
less than 1. Part of the incident light is diffused back and another 
part is duffused through the surface.



Alain


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From: Stephen
Subject: Re: Robots!
Date: 26 Jul 2015 16:17:09
Message: <55b54045@news.povray.org>
On 7/26/2015 8:38 PM, Alain wrote:
> Backside illumination.

I would pick a different phrase, If I were you. :-;
In British English "backside" is normally used for buttocks. :-)

-- 

Regards
     Stephen


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From: Paolo Gibellini
Subject: Re: Robots!
Date: 27 Jul 2015 06:40:50
Message: <55b60ab2$1@news.povray.org>
Alan Holding wrote on 23/07/2015 0.04:
> Getting back into POV with a practice render of my old robot. Enjoy!
>
Cool!
Paolo


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From: Alain
Subject: Re: Robots!
Date: 27 Jul 2015 17:09:34
Message: <55b69e0e$1@news.povray.org>
Le 15-07-26 16:17, Stephen a écrit :
> On 7/26/2015 8:38 PM, Alain wrote:
>> Backside illumination.
>
> I would pick a different phrase, If I were you. :-;
> In British English "backside" is normally used for buttocks. :-)
>

It's the term used in the documentations.


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From: Stephen
Subject: Re: Robots!
Date: 29 Jul 2015 15:34:10
Message: <55b92ab2$1@news.povray.org>
On 7/27/2015 10:09 PM, Alain wrote:
> Le 15-07-26 16:17, Stephen a écrit :
>> On 7/26/2015 8:38 PM, Alain wrote:
>>> Backside illumination.
>>
>> I would pick a different phrase, If I were you. :-;
>> In British English "backside" is normally used for buttocks. :-)
>>
>
> It's the term used in the documentations.

It still means bum to me. No mater the colour of your documentation. :)

-- 

Regards
     Stephen


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From: Bald Eagle
Subject: Re: Robots!
Date: 30 Jul 2015 11:45:00
Message: <web.55ba4560e82e4ea95e7df57c0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> It still means bum to me. No mater the colour of your documentation. :)


"Maintenance!  Looks like we've got a bum light over here.   Let's see if we can
change that out."

:D


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