POV-Ray : Newsgroups : povray.binaries.images : Blender to Povray: unofficial version: screenshots Server Time
21 Apr 2026 01:29:03 EDT (-0400)
  Blender to Povray: unofficial version: screenshots (Message 61 to 70 of 144)  
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From: Stephen
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 8 May 2015 10:44:41
Message: <554ccbd9$1@news.povray.org>
On 08/05/2015 13:21, LanuHum wrote:
> Stephen <mca### [at] aolcom> wrote:
>> On 07/05/2015 21:32, LanuHum wrote:
>>> Perhaps, tomorrow I will show result.
>>> :)
>>
>> I was joking :-D
>>
>> And just posting the site.
>>
>> --
>>
>> Regards
>>       Stephen
>
> I understand it and I am not going to compete with NASA computers
> :)
>

Smart. :-)

-- 

Regards
     Stephen


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 16 May 2015 14:45:06
Message: <web.55578f318d10ac1c7a3e03fe0@news.povray.org>
Testing Blender mesh data with pyCairo (vector graphics library) for creation of
image for height_field


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 16 May 2015 19:25:00
Message: <web.5557d16d8d10ac1c7a3e03fe0@news.povray.org>
source_image:


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 1 Jun 2015 06:40:06
Message: <web.556c35758d10ac1c113a021b0@news.povray.org>
Parse .pov from Avogadro


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 1 Jun 2015 13:25:01
Message: <web.556c947a8d10ac1c113a021b0@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
> Parse .pov from Avogadro

Having added parsing of a pigment it is possible to create materials
automatically.
Then materials can be adjusted in Blender


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 4 Jun 2015 17:25:00
Message: <web.5570c12e8d10ac1c113a021b0@news.povray.org>
Work on the project is stopped.
The repository is removed.
All thanks!


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From: clipka
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 8 Jun 2015 06:45:44
Message: <55757258$1@news.povray.org>
Am 04.06.2015 um 23:20 schrieb LanuHum:
> Work on the project is stopped.
> The repository is removed.
> All thanks!

You're abandoning your work? Why?


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 8 Jun 2015 11:40:00
Message: <web.5575b5f88d10ac1c113a021b0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 04.06.2015 um 23:20 schrieb LanuHum:
> You're abandoning your work? Why?

I don't want to do that is necessary for nobody.
For 2 years (or more?!) nobody installed the exporter for testing.
You will write Povray if nobody uses it?

Perhaps sometime then...


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From: Paolo Gibellini
Subject: Blender to Povray: unofficial version [new thread]
Date: 8 Jun 2015 12:24:10
Message: <5575c1aa$1@news.povray.org>
LanuHum wrote on 08/06/2015 17.36:
> I don't want to do that is necessary for nobody.
> For 2 years (or more?!) nobody installed the exporter for testing.
> You will write Povray if nobody uses it?
>
> Perhaps sometime then...
>
>
>
>
I'm sorry to read that, and honestly I thought that your exporter was 
not released.
I have few occasions at the moment to use Blender, but the results of 
your exporter are very interesting.
Is perhaps someway possible to interest the people to your work (e.g. 
with a tc-rtc dedicated contest)?

Paolo


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From: Thomas de Groot
Subject: Re: Blender to Povray: unofficial version [new thread]
Date: 9 Jun 2015 03:17:11
Message: <557692f7$1@news.povray.org>
On 8-6-2015 18:24, Paolo Gibellini wrote:
> LanuHum wrote on 08/06/2015 17.36:
>> I don't want to do that is necessary for nobody.
>> For 2 years (or more?!) nobody installed the exporter for testing.
>> You will write Povray if nobody uses it?
>>
>> Perhaps sometime then...
>>
>>
>>
>>
> I'm sorry to read that, and honestly I thought that your exporter was
> not released.
> I have few occasions at the moment to use Blender, but the results of
> your exporter are very interesting.
> Is perhaps someway possible to interest the people to your work (e.g.
> with a tc-rtc dedicated contest)?
>
> Paolo

I fully agree with Paolo. I am not a Blender user myself but follow the 
developments with interest because I might switch to it one day.

A few considerations: I wonder how many POV-Ray users are also Blender 
users and why those ones did not get the exporter? Like Paolo, I was not 
aware that the exporter was released;

Why not start a separate branch on the POV-Ray newsgroups tree 
(poray.tool.blender) like there exists one for Poser (povray.tools.poser)?

-- 
Thomas


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