POV-Ray : Newsgroups : povray.binaries.images : Isosurface + SSLT Server Time
1 Nov 2024 06:19:46 EDT (-0400)
  Isosurface + SSLT (Message 1 to 7 of 7)  
From: Pekka Aho
Subject: Isosurface + SSLT
Date: 28 Jan 2014 15:25:01
Message: <web.52e811be739db1c46d4f68260@news.povray.org>
A humble Tuesday late evening doodle.

Starting out with "no frakkin' clue what I'm up to this time" and resulting in
an isosurface object with SSLT and some fiddling around with camera and focal
blur. =)

Total render time 2h 22m 35s.


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Attachments:
Download 'iso_sslt_focal_1.png' (997 KB)

Preview of image 'iso_sslt_focal_1.png'
iso_sslt_focal_1.png


 

From: jhu
Subject: Re: Isosurface + SSLT
Date: 28 Jan 2014 19:10:01
Message: <web.52e845d8b1ac15cad19b0ec40@news.povray.org>
"Pekka Aho" <pek### [at] gmailcom> wrote:
> A humble Tuesday late evening doodle.
>
> Starting out with "no frakkin' clue what I'm up to this time" and resulting in
> an isosurface object with SSLT and some fiddling around with camera and focal
> blur. =)
>
> Total render time 2h 22m 35s.

Nice. Looks like cookie dough, or jade cookie dough, or a really large booger.


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From: Paolo Gibellini
Subject: Re: Isosurface + SSLT
Date: 29 Jan 2014 03:37:05
Message: <52e8bdb1$1@news.povray.org>
>jhu  on date 29/01/2014 1.05 wrote:
>
> Nice. Looks like cookie dough, or jade cookie dough, or a really large booger.
>
I second that.
A very nice image.
Paolo


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From: Nekar Xenos
Subject: Re: Isosurface + SSLT
Date: 29 Jan 2014 12:31:13
Message: <op.xagll6llufxv4h@xena>
On Tue, 28 Jan 2014 22:23:26 +0200, Pekka Aho <pek### [at] gmailcom>  
wrote:

> A humble Tuesday late evening doodle.
>
> Starting out with "no frakkin' clue what I'm up to this time" and  
> resulting in
> an isosurface object with SSLT and some fiddling around with camera and  
> focal
> blur. =)
>
> Total render time 2h 22m 35s.

https://www.google.co.za/search?q=dumpling&safe=off&espv=210&es_sm=122&source=lnms&tbm=isch&sa=X&ei=ajjpUrWyDIexhAfahYHoCw&ved=0CAkQ_AUoAQ&biw=1344&bih=759#q=souskluitjies&safe=off&tbm=isch

Google translates it as "dumplings" but it seems South African dumplings  
differ from the rest of the world.

-- 
-Nekar Xenos-


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From: s day
Subject: Re: Isosurface + SSLT
Date: 29 Jan 2014 19:00:01
Message: <web.52e9957ab1ac15ca67c13c250@news.povray.org>
"Pekka Aho" <pek### [at] gmailcom> wrote:
> A humble Tuesday late evening doodle.
>
> Starting out with "no frakkin' clue what I'm up to this time" and resulting in
> an isosurface object with SSLT and some fiddling around with camera and focal
> blur. =)
>
> Total render time 2h 22m 35s.

Nice, looks like a ball of melted wax to me, I like the grainy effect of the
image as well (not something I usually like but in this case it looks really
good).

Sean


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From: Pekka Aho
Subject: Re: Isosurface + SSLT
Date: 30 Jan 2014 02:05:00
Message: <web.52e9f828b1ac15ca6d4f68260@news.povray.org>
Thanks for all the feedback! Cheers! =)

"s.day" <s.d### [at] uelacuk> wrote:
>
> Nice, looks like a ball of melted wax to me, I like the grainy effect of the
> image as well (not something I usually like but in this case it looks really
> good).
>
> Sean

Yeah, generally I'm not a big fan of graininess either. I tried a lot of stuff
to get it all look smoother, but didn't quite figure it out yet. At first I
thought it's the focal blur camera, but adjustments there didn't really improve
anything. Many of the radiosity settings are somewhat close to or even at the
default values as I strived for keeping the render times sensible, but I guess I
could still try and adjust some of those to see what happens.

But then again, the grainy effect brings a sort of an "artistic touch" in it as
well now when thinking of it. =)


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From: FractRacer
Subject: Re: Isosurface + SSLT
Date: 31 Jan 2014 07:44:24
Message: <52eb9aa8$1@news.povray.org>

> A humble Tuesday late evening doodle.
>
> Starting out with "no frakkin' clue what I'm up to this time" and resulting in
> an isosurface object with SSLT and some fiddling around with camera and focal
> blur. =)
>
> Total render time 2h 22m 35s.
>
Good job, very realistic, but unknown object!

-- 
Do not judge my words, judge my actions.

---

http://www.avast.com


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