|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I was frustrated by my inability to to get the built-in brick texture to look
the way that I wanted. Probably a lack of talent on my part.
This image consists of individual brick objects laid down with a series of
macros.
Post a reply to this message
Attachments:
Download 'project_bricks.png' (1497 KB)
Preview of image 'project_bricks.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"maathome" <mit### [at] armistead-associatesnet> wrote:
> I was frustrated by my inability to to get the built-in brick texture to look
> the way that I wanted. Probably a lack of talent on my part.
>
> This image consists of individual brick objects laid down with a series of
> macros.
This reminds me of something I tried to do a long time ago... It didn't really
get anywhere.
You might try adding some global media as fog, but be prepared to wait for good
results.
Regards,
A.D.B.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> "maathome" <mit### [at] armistead-associatesnet> wrote:
> > I was frustrated by my inability to to get the built-in brick texture to look
> > the way that I wanted. Probably a lack of talent on my part.
> >
> > This image consists of individual brick objects laid down with a series of
> > macros.
>
> This reminds me of something I tried to do a long time ago... It didn't really
> get anywhere.
>
> You might try adding some global media as fog, but be prepared to wait for good
> results.
>
> Regards,
> A.D.B.
Shortly after this image was rendered, I went down the media/fog path. I quickly
discovered that this scene was not the place to be teaching myself the
ins-and-outs of media. The rendering times were excessive, as you predicted.
( I generally use the plane-with-box method when experimenting with features
I've never used before).
See the attached for one of my efforts
Thanks for your thoughts,
Post a reply to this message
Attachments:
Download 'project_bricks-fog.png' (880 KB)
Preview of image 'project_bricks-fog.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 18/10/2012 6:41 PM, maathome wrote:
> See the attached for one of my efforts
Nice and atmospheric.
--
Regards
Stephen
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"maathome" <mit### [at] armistead-associatesnet> wrote:
> "Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> > "maathome" <mit### [at] armistead-associatesnet> wrote:
> > > I was frustrated by my inability to to get the built-in brick texture to look
> > > the way that I wanted. Probably a lack of talent on my part.
> > >
> > > This image consists of individual brick objects laid down with a series of
> > > macros.
> >
> > This reminds me of something I tried to do a long time ago... It didn't really
> > get anywhere.
> >
> > You might try adding some global media as fog, but be prepared to wait for good
> > results.
> >
> > Regards,
> > A.D.B.
>
> Shortly after this image was rendered, I went down the media/fog path. I quickly
> discovered that this scene was not the place to be teaching myself the
> ins-and-outs of media. The rendering times were excessive, as you predicted.
>
> ( I generally use the plane-with-box method when experimenting with features
> I've never used before).
>
> See the attached for one of my efforts
>
> Thanks for your thoughts,
That is a LOT better. A little atmosphere - pun intended - goes a long way...
personally, I would have used Victorian style gas lights, but I still like it.
Regards,
A.D.B.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |