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I'm working on an indoor scene of a door/frame and wall.
Later I'll reuse the basic stage and change the style of door/frame.
This is the first time I'm useing Lightsys, but so far not for pigments.
The intended audience is for a glossy trade magazine/handout.
The original file is 2400x1800, resized for posting.
Suggestions for makeing it better?
Stephen S
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Attachments:
Download 'basic_stage_stc49_door_window_bd.png' (709 KB)
Preview of image 'basic_stage_stc49_door_window_bd.png'
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On 12/08/12 01:26, StephenS wrote:
> I'm working on an indoor scene of a door/frame and wall.
> Later I'll reuse the basic stage and change the style of door/frame.
>
> This is the first time I'm useing Lightsys, but so far not for pigments.
> The intended audience is for a glossy trade magazine/handout.
> The original file is 2400x1800, resized for posting.
>
> Suggestions for makeing it better?
Just reduce a little the overall brightness. And perhaps the inside
frame seems like a bit too prominent... looks great otherwise.
--
Jaime
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"StephenS" <nomail@nomail> wrote:
.....
> Suggestions for makeing it better?
>
> Stephen S
The wall has a noticeable grain, approximately 45 degrees, even at this size
picture. I would like not to have this grain.
I'm useing:
global_settings{ noise_generator 3}
pigment {
agate
agate_turb 0.500
color_map {
[0.000 rgbft <0.851,0.745,0.502,0.000,0.000>]
[0.872 rgbft <0.851,0.745,0.502,0.000,0.000>]
[1.000 rgbft <0.804,0.671,0.353,0.000,0.000>]
}
}
normal {
agate, 0.250
agate_turb 0.500
}
Is this just a limitation of agate?
Should I use an average of more than one?
Help.
Stephen S
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