POV-Ray : Newsgroups : povray.binaries.images : Menger Sponge Scene (Level 6 to 0) Server Time
2 Nov 2024 04:20:54 EDT (-0400)
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From: Terabyte
Subject: Menger Sponge Scene (Level 6 to 0)
Date: 9 Nov 2011 06:00:01
Message: <web.4eba5cafba0487ef1406bbc20@news.povray.org>
Hello,

This image upload is a response to a request from the general discussions.
see under: "Rendering recursive objects (Menger Sponge)"

The scene shows Menger Sponges going from Level 6 to 0.

What do you think of it?
Does anyone of you see any improvements for the scene?

Thanks for any feedback.

Terabyte


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Attachments:
Download 'level 6.jpg' (1018 KB)

Preview of image 'level 6.jpg'
level 6.jpg


 

From: Jim Holsenback
Subject: Re: Menger Sponge Scene (Level 6 to 0)
Date: 9 Nov 2011 06:14:46
Message: <4eba60a6$1@news.povray.org>
On 11/09/2011 05:57 AM, Terabyte wrote:
> Hello,
>
> This image upload is a response to a request from the general discussions.
> see under: "Rendering recursive objects (Menger Sponge)"
>
> The scene shows Menger Sponges going from Level 6 to 0.
>
> What do you think of it?
> Does anyone of you see any improvements for the scene?
>
> Thanks for any feedback.
>
> Terabyte

maybe zoom in a bit for more detail. possibly a mono-chrome color scheme 
... darker on the inside lighter towards the out. maybe some back 
lighting too. just add a 2nd light source ... shadowless


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From: nemesis
Subject: Re: Menger Sponge Scene (Level 6 to 0)
Date: 9 Nov 2011 12:20:00
Message: <web.4ebab558322b03f0352a052d0@news.povray.org>
"Terabyte" <nomail@nomail> wrote:
> The scene shows Menger Sponges going from Level 6 to 0.
>
> What do you think of it?

It's a menger sponge, which is quite as bland to me as a plain cube.

> Does anyone of you see any improvements for the scene?

How about making it a small decorative detail in a larger scene?


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From: Christian Froeschlin
Subject: Re: Menger Sponge Scene (Level 6 to 0)
Date: 9 Nov 2011 18:07:57
Message: <4ebb07cd$1@news.povray.org>
Terabyte wrote:

> What do you think of it?

I like it, even the color gradient as it gives a bit a feel
as if it were a building partially lighted from the inside.
Maybe subdue the hues somewhat, though.

> Does anyone of you see any improvements for the scene?

You could use CSG to actually cut out the smaller cubes
from the big one (as with a puzzle, or one corner partially
broken off).

The text is bit too invasive, maybe just have it written
on the side of the sponge?


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From: Darren New
Subject: Re: Menger Sponge Scene (Level 6 to 0)
Date: 9 Nov 2011 21:35:24
Message: <4ebb386c@news.povray.org>
On 11/9/2011 2:57, Terabyte wrote:
> Does anyone of you see any improvements for the scene?

Speaking as an American, it looks like there needs to be a bald eagle 
perched on it somewhere. Other countries might disagree. :-)

Seriously, tho, it looks cool. Maybe a bit of swirly warp to the colors, to 
offset the rigid squareness?

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: Terabyte
Subject: Re: Menger Sponge Scene (Level 6 to 0)
Date: 10 Nov 2011 02:05:00
Message: <web.4ebb767d322b03f0a3232e410@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> On 11/9/2011 2:57, Terabyte wrote:
> > Does anyone of you see any improvements for the scene?
>
> Speaking as an American, it looks like there needs to be a bald eagle
> perched on it somewhere. Other countries might disagree. :-)

Well, I'm from Luxembourg, and our countries flags share the same colors.
Indeed, the  image file on my computer is called "Patriotic Menger Level 6"
Could also be american...

> Seriously, tho, it looks cool. Maybe a bit of swirly warp to the colors, to
> offset the rigid squareness?

I'll try that out

> --
> Darren New, San Diego CA, USA (PST)
>    People tell me I am the counter-example.


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