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From: Thomas de Groot
Subject: Sentinel (final version)
Date: 8 Jan 2011 07:44:52
Message: <4d285c44@news.povray.org>
As far as I am concerned, this is the final version of this scene. Thanks to 
Sam Benge for the textured_fog macro

Thomas


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Sentinel_final.png


 

From: Stephen
Subject: Re: Sentinel (final version)
Date: 8 Jan 2011 07:55:13
Message: <4d285eb1$1@news.povray.org>
On 08/01/2011 12:44 PM, Thomas de Groot wrote:
> As far as I am concerned, this is the final version of this scene. Thanks to
> Sam Benge for the textured_fog macro
>

Nice!

-- 
Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Sentinel (final version)
Date: 9 Jan 2011 03:08:16
Message: <4d296cf0$1@news.povray.org>
"Stephen" <mcavoys_at@aoldotcom> schreef in bericht 
news:4d285eb1$1@news.povray.org...
> Nice!

Thanks, Stephen!

Thomas


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From: Dave Blandston
Subject: Re: Sentinel (final version)
Date: 9 Jan 2011 11:25:01
Message: <web.4d29e0de9154b98f1df6284f0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> As far as I am concerned, this is the final version of this scene. Thanks to
> Sam Benge for the textured_fog macro
>
> Thomas

That's really impressive. The fog contributes a lot to the mood of the scene. It
feels very ominous!

Regards,
Dave Blandston


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From: Robert McGregor
Subject: Re: Sentinel (final version)
Date: 9 Jan 2011 22:50:00
Message: <web.4d2a814e9154b98f94d713cc0@news.povray.org>
This is really nice Thomas, so moody and <cough> Spartan (sorry, couldn't help
myself).

Do you plan to render a higher resolution version?? This shot would make a great
desktop wallpaper at 1600x900 (or higher)!


-------------------------------------------------
www.McGregorFineArt.com


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From: Thomas de Groot
Subject: Re: Sentinel (final version)
Date: 10 Jan 2011 03:07:51
Message: <4d2abe57$1@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> schreef in bericht 
news:web.4d2a814e9154b98f94d713cc0@news.povray.org...
>
> Do you plan to render a higher resolution version?? This shot would make a 
> great
> desktop wallpaper at 1600x900 (or higher)!

Thank you indeed, Robert. No, for the moment I do not plan a higher 
resolution. I am content with the image as is and the render would block my 
other projects for too long. But who knows? a moment of low creativity might 
trigger it :-)

Thomas


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From: Thomas de Groot
Subject: Re: Sentinel (final version)
Date: 10 Jan 2011 03:11:59
Message: <4d2abf4f@news.povray.org>
"Dave Blandston" <nomail@nomail> schreef in bericht 
news:web.4d29e0de9154b98f1df6284f0@news.povray.org...
> That's really impressive. The fog contributes a lot to the mood of the 
> scene. It
> feels very ominous!
>

Thank you indeed, Dave! Sam's fog is a great macro for this kind of scene. I 
added a scattering media (type 5) with density to complete the scene.

Thomas


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From: Kenneth
Subject: Re: Sentinel (final version)
Date: 10 Jan 2011 04:15:00
Message: <web.4d2accc69154b98f196b08580@news.povray.org>
A very evocative image; and I do like that fog. I also love the 'widescreen'
aspect ratio; it really makes the scene stand out.

I actually didn't know what 'hoplite' meant until seeing your WIPs and looking
it up on-line! The shield is a work of art.

Ken


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From: Bill Pragnell
Subject: Re: Sentinel (final version)
Date: 10 Jan 2011 07:30:00
Message: <web.4d2afafb9154b98f6dd25f0b0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> As far as I am concerned, this is the final version of this scene. Thanks to
> Sam Benge for the textured_fog macro

Very nice!

The colour scheme makes it look like he's on Mars, which is an interesting
coincidence because I'm currently reading Dan Simmons' "Olympos", the sequel to
"Ilium". Ancient Achaeans on Mars is something that occurs in the plot...

Will this warrior be making a return in future work? It seems a shame to put all
that effort into the modelling to have him half-hidden by fog and distance :)


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From: Samuel Benge
Subject: Re: Sentinel (final version)
Date: 10 Jan 2011 16:15:00
Message: <web.4d2b76149154b98f993168d90@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> As far as I am concerned, this is the final version of this scene. Thanks to
> Sam Benge for the textured_fog macro

You've conveyed a wonderful sense of mood in this work, Thomas. I'm glad the
textured fog worked out as well as it did. I was expecting a much larger final
image, but I can understand about wanting to move on to other projects (and not
wishing to be tied down by a long render).

Great work on the model, but it's a shame that most of his details are lost :(

Sam


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