Has anyone else noticed this issue with radiosity in beta 38? I don't want to
report it as a bug because I'm sure I'm doing something wrong since nobody else
has mentioned this, but is there a new radiosity setting that I'm missing? I've
tried lots of things to figure out what I'm doing wrong... The scene renders
fine with radiosity turned off. Here are the radiosity settings in the scene:
radiosity {
count 300
error_bound .02
nearest_count 16
adc_bailout .1
pretrace_start .008
pretrace_end .0002
recursion_limit 2
normal on
} //radiosity
I know these are somewhat extreme pretrace_start and pretrace_end settings, but
the image is 11400 x 6000 pixels. The scene is lit by a big white dome behind
the camera, and some light_groups.
I just thought I'd mention it.
Regards,
Dave Blandston
Post a reply to this message
Attachments:
Download 'uhoh.jpg' (219 KB)
Preview of image 'uhoh.jpg'
|