POV-Ray : Newsgroups : povray.binaries.images : Sands of Time Server Time
14 Nov 2024 06:14:14 EST (-0500)
  Sands of Time (Message 1 to 10 of 13)  
Goto Latest 10 Messages Next 3 Messages >>>
From: Kirk Andrews
Subject: Sands of Time
Date: 27 Sep 2009 01:00:01
Message: <web.4abef0996e45ae001322341f0@news.povray.org>
Just a doodle.  I recently rediscovered World Machine, and this is a recent
result.  I may try and make a real scene out of this...when I have time.


Post a reply to this message


Attachments:
Download 'sandsoftime.jpg' (404 KB)

Preview of image 'sandsoftime.jpg'
sandsoftime.jpg


 

From: nemesis
Subject: Re: Sands of Time
Date: 27 Sep 2009 01:40:00
Message: <web.4abef9c0132181ff6a68e95f0@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> wrote:
> Just a doodle.  I recently rediscovered World Machine, and this is a recent
> result.  I may try and make a real scene out of this...when I have time.

Beautiful!

What is World Machine?


Post a reply to this message

From: Edouard
Subject: Re: Sands of Time
Date: 27 Sep 2009 02:50:01
Message: <web.4abf0acf132181ffb5b2dfe90@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> "Kirk Andrews" <kir### [at] tektonartcom> wrote:
> > Just a doodle.  I recently rediscovered World Machine, and this is a recent
> > result.  I may try and make a real scene out of this...when I have time.
>
> Beautiful!
>
> What is World Machine?

http://lmgtfy.com/?q=world+machine


Post a reply to this message

From: nemesis
Subject: Re: Sands of Time
Date: 27 Sep 2009 03:10:01
Message: <web.4abf0f4e132181ff6a68e95f0@news.povray.org>
"Edouard" <pov### [at] edouardinfo> wrote:
> "nemesis" <nam### [at] gmailcom> wrote:
> > "Kirk Andrews" <kir### [at] tektonartcom> wrote:
> > > Just a doodle.  I recently rediscovered World Machine, and this is a recent
> > > result.  I may try and make a real scene out of this...when I have time.
> >
> > Beautiful!
> >
> > What is World Machine?
>
> http://lmgtfy.com/?q=world+machine

LOL

of course, I was trying to start a conversation... talking just to Google makes
me feel an android... :P


Post a reply to this message

From: Thomas de Groot
Subject: Re: Sands of Time
Date: 27 Sep 2009 04:20:38
Message: <4abf2056@news.povray.org>
"nemesis" <nam### [at] gmailcom> schreef in bericht 
news:web.4abf0f4e132181ff6a68e95f0@news.povray.org...
>
> LOL
>
> of course, I was trying to start a conversation... talking just to Google 
> makes
> me feel an android... :P
>

Aren't we all? ;-)

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: Sands of Time
Date: 27 Sep 2009 04:22:31
Message: <4abf20c7@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht 
news:web.4abef0996e45ae001322341f0@news.povray.org...
> Just a doodle.  I recently rediscovered World Machine, and this is a 
> recent
> result.  I may try and make a real scene out of this...when I have time.
>

Superb! Is this with the free version, limited to the 512x512 image size?

Thomas


Post a reply to this message

From: Kirk Andrews
Subject: Re: Sands of Time
Date: 27 Sep 2009 09:30:00
Message: <web.4abf67c9132181ff1322341f0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht
> news:web.4abef0996e45ae001322341f0@news.povray.org...
> > Just a doodle.  I recently rediscovered World Machine, and this is a
> > recent
> > result.  I may try and make a real scene out of this...when I have time.
> >
>
> Superb! Is this with the free version, limited to the 512x512 image size?
>
> Thomas

Yes, just the free version.  Instead of plugging the image directly into the
heightfield, I made a function from it and added just a bit of small-scale
turbulence:

#declare HFX =
function {
  pigment {
    image_map {
      tga "WMCanyon.tga"
      map_type 0
      interpolate 2
    }
    warp {repeat x}
    warp {repeat y}
    scale 50
    warp {turbulence .2}
    scale 1/50
  }
}

#declare Terrain =
height_field {
  function 4500, 4500 {
    HFX(x,y,z).hf
  }
  smooth
  translate -.5
  scale 2
  scale 1/4*y
  scale TerrainScale
}


Post a reply to this message

From: Warp
Subject: Re: Sands of Time
Date: 27 Sep 2009 10:02:37
Message: <4abf707d$1@news.povray.org>
I expected this to be somehow related to Prince of Persia. Cool image,
though.


Post a reply to this message

From: nemesis
Subject: Re: Sands of Time
Date: 27 Sep 2009 15:09:07
Message: <4abfb853@news.povray.org>
Thomas de Groot wrote:
> "nemesis" <nam### [at] gmailcom> schreef in bericht 
> news:web.4abf0f4e132181ff6a68e95f0@news.povray.org...
>> LOL
>>
>> of course, I was trying to start a conversation... talking just to Google 
>> makes
>> me feel an android... :P
>>
> 
> Aren't we all? ;-)

yes, and it also had the hidden reference to Google's Android platform... ;)


Post a reply to this message

From: Charles C
Subject: Re: Sands of Time
Date: 28 Sep 2009 01:10:00
Message: <web.4ac043f6132181ffcac4259f0@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> wrote:
> Just a doodle.  I recently rediscovered World Machine, and this is a recent
> result.  I may try and make a real scene out of this...when I have time.

"Sands of time" plus "world machine" put the picture in my head of a beach scene
or sandy tiny-island complete with beach blanket or whatever, or even a desert
scene with tents inside the top portion of an hour glass.

Charles

PS Nice blend between sand and stone.


Post a reply to this message

Goto Latest 10 Messages Next 3 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.