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The character is from Poser 6.0 and rendered in POVRAY using Poseray 3.12 to
convert the obj and texture files from Poser to POVRAY. Please ignore the
clothes, I wanted a PG rated image :)
Something I've noticed using a LCD screen versus my old CRT screen - the
brightness of the image varies depending on my position relative to the screen
with the LCD screen. This is a real pain trying to get a consistent brightness
from one render to the next.
Post a reply to this message
Attachments:
Download 'jessi seated_2009_06_29_21_35_53.png' (1213 KB)
Preview of image 'jessi seated_2009_06_29_21_35_53.png'
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ChrisH wrote:
> The character is from Poser 6.0 and rendered in POVRAY using Poseray 3.12 to
> convert the obj and texture files from Poser to POVRAY. Please ignore the
> clothes, I wanted a PG rated image :)
Hair is the reason I've steered away from Poser figures in POV, haven't
tried it for a while now. But that looks good here. Koz's ponytail is
what it might be?
(Just me, but I don't like Jessie, "Harriet Harda$$" is what she brings
to mind.)
>
> Something I've noticed using a LCD screen versus my old CRT screen - the
> brightness of the image varies depending on my position relative to the screen
> with the LCD screen. This is a real pain trying to get a consistent brightness
> from one render to the next.
>
>
Found the same here, but it seems CRT monitors are an endangered species.
Rich.
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> ChrisH wrote:
>> The character is from Poser 6.0 and rendered in POVRAY using Poseray
>> 3.12 to
>> convert the obj and texture files from Poser to POVRAY. Please ignore the
>> clothes, I wanted a PG rated image :)
>
> Hair is the reason I've steered away from Poser figures in POV, haven't
> tried it for a while now. But that looks good here. Koz's ponytail is
> what it might be?
>
> (Just me, but I don't like Jessie, "Harriet Harda$$" is what she brings
> to mind.)
>>
>> Something I've noticed using a LCD screen versus my old CRT screen - the
>> brightness of the image varies depending on my position relative to
>> the screen
>> with the LCD screen. This is a real pain trying to get a consistent
>> brightness
>> from one render to the next.
>>
>>
>
> Found the same here, but it seems CRT monitors are an endangered species.
>
> Rich.
You should try the new LEDD displays. They are supposed to be almost
vewing angle neutral. Those use an array of LEDs instead of relyng on
polarised light and liquid cristals.
Alain
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"Alain" <aze### [at] qwertyorg> wrote in message
news:4a4a1f3d$1@news.povray.org...
> You should try the new LEDD displays. They are supposed to be almost
> vewing angle neutral. Those use an array of LEDs instead of relyng on
> polarised light and liquid cristals.
Are you sure you're not talking about LCD screens with LED-backlights?
'cause, AFAIK real LED-screens (OLED actually, normal LED's are too big for
screens) aren't available yet.
And if you are: those screens have almost the same image quality as normal
LCD-screens. Slightly better colours, but viewing-angles are exactly the
same.
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
Post a reply to this message
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Alain wrote:
>
> You should try the new LEDD displays. They are supposed to be almost
> vewing angle neutral. Those use an array of LEDs instead of relyng on
> polarised light and liquid cristals.
>
Or just simply a proper LCD monitor. Start with searcing for PVA-panel
and if you can't find one, consider IPS -panel. Anyway, forget the
TN-panels (which most monitors use, since they are the cheapest ones),
and you're off with a good start.
> Alain
-Aero
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> "Alain" <aze### [at] qwertyorg> wrote in message
> news:4a4a1f3d$1@news.povray.org...
>> You should try the new LEDD displays. They are supposed to be almost
>> vewing angle neutral. Those use an array of LEDs instead of relyng on
>> polarised light and liquid cristals.
>
> Are you sure you're not talking about LCD screens with LED-backlights?
> 'cause, AFAIK real LED-screens (OLED actually, normal LED's are too big for
> screens) aren't available yet.
>
> And if you are: those screens have almost the same image quality as normal
> LCD-screens. Slightly better colours, but viewing-angles are exactly the
> same.
>
> cu!
Strange, but I saw some in the flyers I regularly receive at my door.
Yes, OLED display ARE available right now. The thing is, they cost much
more than LCDs.
Alain
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"Eero Ahonen" <aer### [at] removethiszbxtnetinvalid> wrote in message
news:4a4a5e34$1@news.povray.org...
> Alain wrote:
>>
>> You should try the new LEDD displays. They are supposed to be almost
>> vewing angle neutral. Those use an array of LEDs instead of relyng on
>> polarised light and liquid cristals.
>>
>
> Or just simply a proper LCD monitor. Start with searcing for PVA-panel
> and if you can't find one, consider IPS -panel. Anyway, forget the
> TN-panels (which most monitors use, since they are the cheapest ones),
> and you're off with a good start.
I can recommend the Lenovo L220X
I've never used it, but it gets very good reviews, has very good
specifications (S-PVA panel, 1920x1200 resolution on a 22" screen, AFAIK the
only 22" with that resolution) and a nice price (about 500$, which is low
for such a monitor)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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"Rich" <ri.### [at] attnet> schreef in bericht
news:4a4a107a@news.povray.org...
> ChrisH wrote:
>> The character is from Poser 6.0 and rendered in POVRAY using Poseray 3.12
>> to
>> convert the obj and texture files from Poser to POVRAY. Please ignore the
>> clothes, I wanted a PG rated image :)
>
> Hair is the reason I've steered away from Poser figures in POV, haven't
> tried it for a while now. But that looks good here. Koz's ponytail is
> what it might be?
>
> (Just me, but I don't like Jessie, "Harriet Harda$$" is what she brings to
> mind.)
Always work on the textures, especially Kozaburo's hair, and add/change the
hues, as the baked in highlights will always look artificial. Look at the
ponytail in ChrisH's image. The hues are not right imo. In between Poser and
POV-Ray there is much to tweak before things look right.
Jessie is indeed not the most attractive character, but you can always
change/morph her in the face room for instance :-)
Thomas
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"ChrisH" <lho### [at] comcastnet> wrote:
> Something I've noticed using a LCD screen versus my old CRT screen - the
> brightness of the image varies depending on my position relative to the screen
> with the LCD screen. This is a real pain trying to get a consistent brightness
> from one render to the next.
That's not POV-Ray's fault :)
But yes, it's a common effect with LCDs, and virtually inevitable. I guess it's
less prominent with newer or more costly panels, but even then it cannot be
eliminated completely.
OLEDs should perform a lot better in this respect. As soon as the "pigment"
lifetime issues are solved.
Alternatively, get a beamer :)
Post a reply to this message
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clipka wrote:
> "ChrisH" <lho### [at] comcastnet> wrote:
>> Something I've noticed using a LCD screen versus my old CRT screen - t
he
>> brightness of the image varies depending on my position relative to th
e screen
>> with the LCD screen. This is a real pain trying to get a consistent br
ightness
>> from one render to the next.
>
> That's not POV-Ray's fault :)
>
> But yes, it's a common effect with LCDs, and virtually inevitable. I gu
ess it's
> less prominent with newer or more costly panels, but even then it canno
t be
> eliminated completely.
>
Actually, it can. PVA and IPS panels have near perfect uniformity.
The downside is that they use twice as much power as the TN panels
for the same brightness (and that is inevitable).
Jerome
--
mailto:jeb### [at] freefr
http://jeberger.free.fr
Jabber: jeb### [at] jabberfr
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