POV-Ray : Newsgroups : povray.binaries.images : --- Server Time
14 Nov 2024 14:20:29 EST (-0500)
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From: Bill Pragnell
Subject: Re: UV mapping with mesh2 objects?
Date: 22 Apr 2009 10:00:01
Message: <web.49ef2201ca9f07fa6dd25f0b0@news.povray.org>
=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> But as I tried to just simply add
>
>    texture
>    {
>      pigment
>      {
>         uv_mapping
>         image_map
>         {
>           gif "solarsys/phobos.gif" }
>         }
>      }
>      finish { F_Standard_Planetary_Surface }
>    }
>
> I got the error message
>
> Parse Error: Expected 'object or directive', translate found instead


You've got one too many } (close-brace).


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From: Jörg 'Yadgar' Bleimann
Subject: Re: UV mapping with mesh2 objects?
Date: 22 Apr 2009 10:15:43
Message: <49ef268f@news.povray.org>
High!

Bill Pragnell wrote:

> You've got one too many } (close-brace).

Whoops... and I just cancelled the message, for it was too painful for 
me, when I discovered the error in the script! Nevertheless, thank you!

See you in Khyberspace!

Yadgar

Now playing: Tel Aviv (Duran Duran)


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From: Bill Pragnell
Subject: Re: UV mapping with mesh2 objects?
Date: 22 Apr 2009 11:05:03
Message: <web.49ef3135ca9f07fa6dd25f0b0@news.povray.org>
=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> > You've got one too many } (close-brace).
>
> Whoops... and I just cancelled the message, for it was too painful for
> me, when I discovered the error in the script! Nevertheless, thank you!

Hehe, I figured you'd notice without my help... I expect the act of posting
showed you the answer ;-)


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