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14 Nov 2024 14:18:09 EST (-0500)
  Dispersion test (Message 1 to 2 of 2)  
From: Edouard
Subject: Dispersion test
Date: 1 Apr 2009 18:35:01
Message: <web.49d3eaf034e40b43bda078810@news.povray.org>
Had a quick try at adding dispersion to my stochastic rig - the results are a
little disappointing though. The main problem is that I can't specify RGB
values that are very large without the filter term doing some sort of weird
colour wrapping, so I have to scale back the values, and subsequently I get a
darkened sphere.

So just an experiment at this point...

Cheers,
Edouard.


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From: clipka
Subject: Re: Dispersion test
Date: 2 Apr 2009 06:50:01
Message: <web.49d49837c11b60cf708085d0@news.povray.org>
"Edouard" <pov### [at] edouardinfo> wrote:
> Had a quick try at adding dispersion to my stochastic rig - the results are a
> little disappointing though. The main problem is that I can't specify RGB
> values that are very large without the filter term doing some sort of weird
> colour wrapping, so I have to scale back the values, and subsequently I get a
> darkened sphere.

Maybe render the scene thrice - once with red only, then green only, then blue
only - and ultimately *add* the resulting shots instead of averaging them?


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