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14 Nov 2024 18:20:24 EST (-0500)
  Game made with POV (Message 1 to 6 of 6)  
From: Kirk Andrews
Subject: Game made with POV
Date: 13 Feb 2009 11:20:01
Message: <web.49959c8b531a9361da29fa390@news.povray.org>
I found this today--I had made this some time ago with a free game-making kit I
had found somewhere.  Everything was rendered in POV and brought into the game.
 I never finished it, so it won't give you any kind of menu or instructions:

controls:

Arrow keys to move

x: primary gun
z: Laser (uses energy--see bottom right of screen)
c: Secondary gun (also uses energy)
space: thrusters (help you move and maneuver faster)
shift: missiles

Cash is in upper left, use it to buy improvements (it won't tell you when you
have enough, 2000 is enough for most improvements, but I don't remember what
costs I had actually set):

press x and + to improve guns
press s and + to improve shields
press c and + to improve secondary weapon
press g and + to improve generator
press shift and + to buy more missiles

The game never ends (unless it crashes, which it does sometimes, or, erm,
eventually--I'm no programmer), it just adds more and more enemies on the
screen.  Watch out for asteroids; shoot them if you have to.

http://www.artspeakdesign.com/Vulcan3.3.exe


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From: jhu
Subject: Re: Game made with POV
Date: 13 Feb 2009 11:30:00
Message: <web.49959f08b4608fc2c64c67c0@news.povray.org>
Nice. I remember back in mid-1990s I wrote a DOS-based asteroids game and used
Povray to render the ship and asteroids. I showed it to my friends, and they
were quite impressed. Unfortunately, several years later, I accidentally wiped
my hard drive and I lost the source code, game executable, and support files.
It was a sad day, but now I do semi-regular backups.


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From: Robert McGregor
Subject: Re: Game made with POV
Date: 13 Feb 2009 13:20:01
Message: <web.4995b90db4608fc24726e92b0@news.povray.org>
"jhu" <nomail@nomail> wrote:
> Nice. I remember back in mid-1990s I wrote a DOS-based asteroids game and used
> Povray to render the ship and asteroids. I showed it to my friends, and they
> were quite impressed. Unfortunately, several years later, I accidentally wiped
> my hard drive and I lost the source code, game executable, and support files.
> It was a sad day, but now I do semi-regular backups.

About 10 years ago I used Povray to render all the sprites for a DirectX
asteroids game for my son to play, but I'd forgotten all about it until I read
this post. Somehow, I still have the sprites in my POV folder five
PCs later...

It's so funny, I used to think these looked good, heh.

-Rob


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From: jhu
Subject: Re: Game made with POV
Date: 13 Feb 2009 14:00:01
Message: <web.4995c282b4608fc2c64c67c0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:

> About 10 years ago I used Povray to render all the sprites for a DirectX
> asteroids game for my son to play, but I'd forgotten all about it until I read
> this post. Somehow, I still have the sprites in my POV folder five
> PCs later...
>
> It's so funny, I used to think these looked good, heh.
>
> -Rob

I never fully finished my game because I kept playing it and thinking "Wow! I
programmed this!" Ah the good old days of esoteric Mode X programming.


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From: scott
Subject: Re: Game made with POV
Date: 16 Feb 2009 05:28:00
Message: <49993fb0$1@news.povray.org>
> I never fully finished my game because I kept playing it and thinking 
> "Wow! I
> programmed this!" Ah the good old days of esoteric Mode X programming.

My claim to fame was writing a simple version in BASIC in under 2KB (or was 
it 4KB?) for a competition, it got published in a magazine too!

My favourite version was "Spheres of Chaos" I spent ages playing that as a 
child.

http://www.spheresofchaos.com

Oh wow it seems they have a windows version now ... ok no more work for me 
today!


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From: Bill Pragnell
Subject: Re: Game made with POV
Date: 16 Feb 2009 11:50:00
Message: <web.49999845b4608fc26dd25f0b0@news.povray.org>
"scott" <sco### [at] scottcom> wrote:
> My favourite version was "Spheres of Chaos" I spent ages playing that as a
> child.
>
> http://www.spheresofchaos.com
>
> Oh wow it seems they have a windows version now ... ok no more work for me
> today!

Spheres of Chaos was genius, such a good spin on the old asteroids concept.
Those high-density particle explosions were just so satisfying! Brilliant
variation of enemies too, especially the black holes.


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