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From: Kirk Andrews
Subject: The Endless Palace (WIP)
Date: 2 Feb 2009 17:55:00
Message: <web.498779911daf8688da29fa390@news.povray.org>
Just something that was rolling around in the back of my head for some time.
There's still a lot of improvements I'd like to add, but here it is for now.
All randomly generated from a macro.


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palace01.jpg


 

From: clipka
Subject: Re: The Endless Palace (WIP)
Date: 2 Feb 2009 18:25:00
Message: <web.49877fcb8f1819963ed8bee0@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> wrote:
> Just something that was rolling around in the back of my head for some time.
> There's still a lot of improvements I'd like to add, but here it is for now.
> All randomly generated from a macro.

Nice one!

The square wooden door looks a bit out of place.


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From: Larry Hudson
Subject: Re: The Endless Palace (WIP)
Date: 2 Feb 2009 21:10:43
Message: <4987a7a3@news.povray.org>
Kirk Andrews wrote:
> Just something that was rolling around in the back of my head for some time.
> There's still a lot of improvements I'd like to add, but here it is for now.
> All randomly generated from a macro.
> 
Intriguing...  Reminds me of Escher's work.

      -=- Larry -=-


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From: Thomas de Groot
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 03:04:22
Message: <4987fa86$1@news.povray.org>
"Larry Hudson" <org### [at] yahoocom> schreef in bericht 
news:4987a7a3@news.povray.org...
>>
> Intriguing...  Reminds me of Escher's work.


Now... Why did I think that too?

Thomas


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From: Thomas de Groot
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 03:08:21
Message: <4987fb75$1@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht 
news:web.498779911daf8688da29fa390@news.povray.org...
> Just something that was rolling around in the back of my head for some 
> time.
> There's still a lot of improvements I'd like to add, but here it is for 
> now.
> All randomly generated from a macro.
>
>
Oh yes. A kind of building blocks lego. This could become something very 
interesting. I note that the dome is not appearing very often. The square 
door should have some semi-circular decoration above it.

Thomas


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From: Paolo Gibellini
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 05:01:57
Message: <49881615$1@news.povray.org>
Nice!
I've made years ago a endless house, but your palace is superb!
;-)
Paolo

 >Kirk Andrews  on date 02/02/2009 23:54 wrote:
> Just something that was rolling around in the back of my head for some time.
> There's still a lot of improvements I'd like to add, but here it is for now.
> All randomly generated from a macro.
> 
> 
> 
> ------------------------------------------------------------------------
>


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From: Bill Pragnell
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 06:00:00
Message: <web.498823228f1819966dd25f0b0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Larry Hudson" <org### [at] yahoocom> schreef in bericht
> news:4987a7a3@news.povray.org...
> >>
> > Intriguing...  Reminds me of Escher's work.
>
>
> Now... Why did I think that too?

It's what might arise if Escher tried to illustrate Gormenghast. Minus the
illusions. :)

Very nice, too.


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From: Kirk Andrews
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 06:40:00
Message: <web.49882c428f181996da29fa390@news.povray.org>
Thanks, everyone.

I started thinking about Escher, too, after I started working on it.  I thought
about going for some minor illusions, but that seemed complicated.

I think I've improved the doors, but now there are perhaps too many doors and
not enough windows.  Unfortunately, the project will have to halt here for now
until I'm more caught up on other things.


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From: clipka
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 07:30:00
Message: <web.4988380a8f181996ea031d410@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> wrote:
> I think I've improved the doors, but now there are perhaps too many doors and
> not enough windows.  Unfortunately, the project will have to halt here for now
> until I'm more caught up on other things.

Big doors = too massive. Windows without gratings = too bare. Space = too
cluttered. Radiosity = too splotchy (used 3.6, right? Try increasing
max_trace_level).

I liked the previous shot better actually.


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From: Kirk Andrews
Subject: Re: The Endless Palace (WIP)
Date: 3 Feb 2009 07:55:00
Message: <web.49883dae8f181996da29fa390@news.povray.org>
"clipka" <nomail@nomail> wrote:

> Big doors = too massive.

Not to *massive* I think, just too common.


> Windows without gratings = too bare.

Admitted.


> Space = too cluttered.

Admitted.


> Radiosity = too splotchy (used 3.6, right? Try increasing
> max_trace_level).

Admitted--these are not "final" render settings.


> I liked the previous shot better actually.

I agree, but mostly because I need to tweak the frequency of various elements to
reduce the cluttered feeling.


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