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Whoa! It's Lego Star Aquatic Wars! XD
cool!
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High!
This guy is a little too wide, isn't it? I remember LEGO minifigs being
leaner...
See you in Khyberspace - www.khyberspace.de
Yadgar
Now playing: Velcro Fly (ZZ Top)
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news:493e74a8$1@news.povray.org...
> High!
>
> This guy is a little too wide, isn't it? I remember LEGO minifigs being
> leaner...
>
looks like an aspect ratio thing....
Thomas
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=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> High!
>
> This guy is a little too wide, isn't it? I remember LEGO minifigs being
> leaner...
>
> See you in Khyberspace - www.khyberspace.de
>
> Yadgar
>
> Now playing: Velcro Fly (ZZ Top)
OK couldn't let that go: (if I hit the png this time)
right x //*(image_width/image_height
up y*(image_height/image_width)
direction z*(image_height/image_width)
hand-tool pos fixed
I was going to try and snag female hair from here:
http://sketchup.google.com/3dwarehouse/details?mid=a9764ac4e86af2e4ff8a6b1ceab25ae8
268kb collada
but 2 problems:
Blender has never loaded a collada (dae) file yet.
NOR can I make sense of face indices ... HELP!
can anyone extract the hair, or tell me how 18 faces_indices equals 2 triangles?
data for "mesh3" in that file:
<source id="mesh3-geometry-position">
<float_array id="mesh3-geometry-position-array" count="12">-0.060000 0.360000
0.956100 -0.060000 0.360000 0.640000 -0.741200 0.360000 0.956100 -0.754000
0.360000 0.640000 </float_array>
<accessor source="#mesh3-geometry-position-array" count="4" stride="3">
<float_array id="mesh3-geometry-normal-array" count="3">0.000000 1.000000
0.000000 </float_array>
<float_array id="mesh3-geometry-uv-array" count="8">0.060000 0.956100 0.060000
0.640000 0.741200 0.956100 0.754000 0.640000 </float_array>
<triangles material="material0" count="2">
<input semantic="VERTEX" source="#mesh3-geometry-vertex" offset="0"/>
<input semantic="NORMAL" source="#mesh3-geometry-normal" offset="1"/>
<input semantic="TEXCOORD" source="#mesh3-geometry-uv" offset="2" set="0"/>
<p>0 0 0 1 0 1 2 0 2 2 0 2 1 0 1 3 0 3 </p>
</triangles>
Illinois Governor Arrested! Finally!
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Attachments:
Download 'legoworld_legoman07.png' (95 KB)
Preview of image 'legoworld_legoman07.png'
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I see the visor is pocking a tiny bit through the front of the helmet....
:-)
Thomas
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> I see the visor is pocking a tiny bit through the front of the helmet....
> :-)
>
> Thomas
aQ pokes Thomas with a new image
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Attachments:
Download 'legoworld_legoman09.png' (161 KB)
Preview of image 'legoworld_legoman09.png'
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swap saber mat
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Attachments:
Download 'legoworld_legoman10.png' (168 KB)
Preview of image 'legoworld_legoman10.png'
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For the Pov-girlfriends
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Attachments:
Download 'legoworld_legogirl01.png' (190 KB)
Preview of image 'legoworld_legogirl01.png'
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For the Pov-girlfriends
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Attachments:
Download 'ghost_legogirl.png' (246 KB)
Preview of image 'ghost_legogirl.png'
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Something didn't look right. Didn't know what it was, then remembered reversed
DeltaFlyer sigs: matrix <1,0,0,0,1,0,0,0,-1,0,0,0>
Sorry, didn't mean to confuse everyone.
Details,
Details,
Details
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Attachments:
Download 'legoworld_legowoman02.png' (188 KB)
Preview of image 'legoworld_legowoman02.png'
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