POV-Ray : Newsgroups : povray.binaries.images : Mannequin test render Server Time
15 Nov 2024 00:19:52 EST (-0500)
  Mannequin test render (Message 1 to 7 of 7)  
From: ScottishPig
Subject: Mannequin test render
Date: 27 Nov 2008 02:15:00
Message: <web.492e48592953943911a9b4100@news.povray.org>
So, I started out wanting to make an architectural rendering of a castle. Sadly,
I didn't feel like making any plans and, instead, focused my attention to
creating life-sized people-things in a handy, reusable .inc file to give a
sense of scale to the castle. The first mannequin looked quite bland with his
arms stretched straight out, so I gave him some joints with come clever macros.
Anyway, now he has 19 ways of bending and I think he looks pretty cool... as for
the castle idea... well... I'll get to it.

For the display, I cranked up the area-lights and made them and the floor
reflective. People still like reflective stuff, right?


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Attachments:
Download 'castle.png' (181 KB)

Preview of image 'castle.png'
castle.png


 

From: Stephen
Subject: Re: Mannequin test render
Date: 27 Nov 2008 07:15:00
Message: <web.492e8f3da4cab29865d3b2410@news.povray.org>
"ScottishPig" <dap### [at] yahoocom> wrote:
> So, I started out wanting to make an architectural rendering of a castle. Sadly,




Stephen


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From: ScottishPig
Subject: Re: Mannequin test render
Date: 27 Nov 2008 18:45:00
Message: <web.492f3065a4cab29811a9b4100@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> "ScottishPig" <dap### [at] yahoocom> wrote:
> > So, I started out wanting to make an architectural rendering of a castle. Sadly,
>
>

>
> Stephen

It's been a few years since I've done Povray. That's part of the reason why this
render is so half-baked. I'm surprised somebody recognized my handle, actually.
I've been working and going to school. Also, I've learned Java and C since I
was last here.


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From: Nicolas Alvarez
Subject: Re: Mannequin test render
Date: 27 Nov 2008 20:04:05
Message: <492f4385@news.povray.org>
ScottishPig wrote:
> It's been a few years since I've done Povray. That's part of the reason
> why this render is so half-baked. I'm surprised somebody recognized my
> handle, actually. I've been working and going to school. Also, I've
> learned Java and C since I was last here.

You should get back to irc.freenode.net/#povray. You're the only one with
ops!


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From: Stephen
Subject: Re: Mannequin test render
Date: 28 Nov 2008 03:30:00
Message: <web.492faafda4cab29865d3b2410@news.povray.org>
"ScottishPig" <dap### [at] yahoocom> wrote:

> It's been a few years since I've done Povray. That's part of the reason why this
> render is so half-baked. I'm surprised somebody recognized my handle, actually.
> I've been working and going to school. Also, I've learned Java and C since I
> was last here.


One you meet a Scottish pig you never forget. Hoots!  :)

I hope that the school is still standing :)


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From: SharkD
Subject: Re: Mannequin test render
Date: 28 Nov 2008 13:55:00
Message: <web.49303db4a4cab29822ca10420@news.povray.org>
"ScottishPig" <dap### [at] yahoocom> wrote:
> So, I started out wanting to make an architectural rendering of a castle. Sadly,
> I didn't feel like making any plans and, instead, focused my attention to
> creating life-sized people-things in a handy, reusable .inc file to give a
> sense of scale to the castle. The first mannequin looked quite bland with his
> arms stretched straight out, so I gave him some joints with come clever macros.
> Anyway, now he has 19 ways of bending and I think he looks pretty cool... as for
> the castle idea... well... I'll get to it.
>
> For the display, I cranked up the area-lights and made them and the floor
> reflective. People still like reflective stuff, right?

There is a posable mannequin in the "FMunoz" entry in the POV-Ray Object
Collection. You could also give that a try.

-Mike


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From: Darren New
Subject: Re: Mannequin test render
Date: 28 Nov 2008 15:21:12
Message: <493052b8$1@news.povray.org>
ScottishPig wrote:
> So, I started out wanting to make an architectural rendering of a castle.

I did this a while ago.

http://darren.s3.amazonaws.com/Castle/SavedOUT/index.html
shows a part of the castle you can walk around in. I'll have to rerender the 
whole thing on my new machine and put it up there.

(Generated with a macro system I put on SourceForge under the name LOME. 
Feel free. :-)

> I didn't feel like making any plans and, instead, focused my attention to
> creating life-sized people-things in a handy, reusable .inc file to give a
> sense of scale to the castle.

Funny enough, I found my castle looked rather bland without any people in 
it, even tho I did lay out plans for it first.

-- 
   Darren New, San Diego CA, USA (PST)
   The NFL should go international. I'd pay to
   see the Detroit Lions vs the Roman Catholics.


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