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From: Nicolas Alvarez
Subject: Re: waste of time!
Date: 4 Feb 2008 22:09:45
Message: <47a7d379@news.povray.org>
Here you go.


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From: William Tracy
Subject: Re: waste of time!
Date: 4 Feb 2008 22:11:09
Message: <47a7d3cd$1@news.povray.org>
... I find it amusing that the longest thread of the year so far in 
p.b.i is titled "waste of time!"

-- 
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu

For example, using PHP to access a MySQL database is a common subject 
for print and on-line articles. Perhaps combining those two technologies 
on an Esperanto-speaking giant robot that shoots laser beams out of its 
eyes?
     -- From the _Linux Journal_ article submission guidelines


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From: Nicolas Alvarez
Subject: Re: waste of time!
Date: 4 Feb 2008 22:15:08
Message: <47a7d4bc@news.povray.org>
One of the users who rendered some tiles commented "so that what I just 
wasted my CPU cycles on?". So you got the thread title exactly right.


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From: nemesis
Subject: Re: waste of time!
Date: 4 Feb 2008 23:07:35
Message: <47a7e107$1@news.povray.org>
Nicolas Alvarez escreveu:
> One of the users who rendered some tiles commented "so that what I just 
> wasted my CPU cycles on?". So you got the thread title exactly right.

huhuhu.  That was very kind of you, dude.  Thank you very much.

Indeed it'd take about 12 hours.  My render of it was at about 9 hours 
when I had to go to work.  Besides, those lines visible in the joints of 

splines...

it's a waste of time, but glassware always looks damn good! ;)


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From: nemesis
Subject: Re: waste of time!
Date: 4 Feb 2008 23:09:20
Message: <47a7e170@news.povray.org>
William Tracy escreveu:
> ... I find it amusing that the longest thread of the year so far in 
> p.b.i is titled "waste of time!"
> 

people with too much CPU spare cycles in their hands? :)


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From: Alain
Subject: Re: waste of time!
Date: 5 Feb 2008 11:34:41
Message: <47a89021$1@news.povray.org>
alphaQuad nous apporta ses lumieres en ce 2008/02/04 12:24:
> Alain <ele### [at] netscapenet> wrote:
> 
>> Now, how about adding some dispersion...
>>
> 
>> dispersion 0.03#if(CRAZY)dispersion_samples 20 #else dispersion_samples 9 #end
> 
> 
> Hmmm
> 
> The dispersion value is the ratio of refractive indices for violet to red. It
> controls the strength of dispersion (how much the colors are spread out) used.
> A DISPERSION_VALUE of 1 will give no dispersion, good values are 1.01 to 1.1.
> 
> why 0.03?
> 
> 
> 
Typo. I wanted to put 1.03. Anyway, 0.03 is a valid value, even if totaly 
unrealistic. It's a very strong dispersion where the red is more affected than 
the violet.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you look at a matrix transform and 
know instantly what it does.
John VanSickle


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