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I followed a great TopMod tutorial at
http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
The Technical Stuff
-------------------
Shape made using TopMod http://www.topmod3d.org/
I UV mapped the front sections in Blender http://www.blender.org/ Took
forever! I had to re-do it 3 times.
Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
Illustrator were used for the Penrose pattern.
PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
PoseRay!
A pigment_pattern was used to get the gold and black textures.
Gotta love all the free software out there and all the great people that
make it. :)
Janet
parrotdolphin.deviantart.com
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Attachments:
Download 'linkingstars03_pov_scenepbi.jpg' (170 KB)
Preview of image 'linkingstars03_pov_scenepbi.jpg'
![linkingstars03_pov_scenepbi.jpg](/povray.binaries.images/attachment/%3Cweb.471052a43f560074d367497a0%40news.povray.org%3E/linkingstars03_pov_scenepbi.jpg?ttop=427364&toff=3000&preview=1)
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On Sat, 13 Oct 2007 01:07:48 EDT, "Janet" <par### [at] att net>
wrote:
>I followed a great TopMod tutorial at
>http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
>
>The Technical Stuff
>-------------------
>Shape made using TopMod http://www.topmod3d.org/
>I UV mapped the front sections in Blender http://www.blender.org/ Took
>forever! I had to re-do it 3 times.
>Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
>Illustrator were used for the Penrose pattern.
>PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
>PoseRay!
>A pigment_pattern was used to get the gold and black textures.
>
>Gotta love all the free software out there and all the great people that
>make it. :)
>
>Janet
>parrotdolphin.deviantart.com
Superb image
How long did all that take you to do
John
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Wow!
Like always, Janet, a beautifully detailed piece of work. Well done indeed.
I did not know TopMod. I shall have to try that out one day...
Thomas
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Ooh, that's nice. It's one of those objects that I wouldn't have a scooby's
how to make myself... Can I have one for my mantelpiece? :-)
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Bill Pragnell wrote:
> Ooh, that's nice. It's one of those objects that I wouldn't have a scooby's
> how to make myself... Can I have one for my mantelpiece? :-)
>
>
I didn't either, but someone put a tutorial up for doing just this with
TopMod. Maybe not just like the one shown, but the Linking Stars style
object. Now to find enough free time to try something like this myself.
http://blip.tv/file/409128/ for the tutorial.
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Janet wrote:
> I followed a great TopMod tutorial at
> http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
>
> The Technical Stuff
> -------------------
> Shape made using TopMod http://www.topmod3d.org/
> I UV mapped the front sections in Blender http://www.blender.org/ Took
> forever! I had to re-do it 3 times.
> Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
> Illustrator were used for the Penrose pattern.
> PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
> PoseRay!
> A pigment_pattern was used to get the gold and black textures.
>
> Gotta love all the free software out there and all the great people that
> make it. :)
>
> Janet
> parrotdolphin.deviantart.com
I love the lighting on it. I can't think of any other way to say that,
it just looks brilliant.
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beautiful, just beautiful
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That is *fantastic* Janet! Just beautiful...
~Steve~
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Janet wrote:
> I followed a great TopMod tutorial at
> http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
>
> The Technical Stuff
> -------------------
> Shape made using TopMod http://www.topmod3d.org/
> I UV mapped the front sections in Blender http://www.blender.org/ Took
> forever! I had to re-do it 3 times.
> Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
> Illustrator were used for the Penrose pattern.
> PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
> PoseRay!
> A pigment_pattern was used to get the gold and black textures.
>
> Gotta love all the free software out there and all the great people that
> make it. :)
>
> Janet
> parrotdolphin.deviantart.com
>
>
> ------------------------------------------------------------------------
>
Gorgeous! Absolutely gorgeous.
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John <joh### [at] world com> wrote:
> On Sat, 13 Oct 2007 01:07:48 EDT, "Janet" <par### [at] att net>
> wrote:
> Superb image
>
> How long did all that take you to do
>
> John
Hours and hours. Making the mesh was the quickest part. UV mapping and
material assignment in Blender took the longest. Then I played with the
lighting and materials a lot in POV-Ray.
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