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13 Nov 2024 03:49:41 EST (-0500)
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From: Janet
Subject: TopMod Star Ball
Date: 13 Oct 2007 01:10:00
Message: <web.471052a43f560074d367497a0@news.povray.org>
I followed a great TopMod tutorial at
http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.

The Technical Stuff
-------------------
Shape made using TopMod http://www.topmod3d.org/
I UV mapped the front sections in Blender http://www.blender.org/ Took
forever! I had to re-do it 3 times.
Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
Illustrator were used for the Penrose pattern.
PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
PoseRay!
A pigment_pattern was used to get the gold and black textures.

Gotta love all the free software out there and all the great people that
make it. :)

Janet
parrotdolphin.deviantart.com


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Attachments:
Download 'linkingstars03_pov_scenepbi.jpg' (170 KB)

Preview of image 'linkingstars03_pov_scenepbi.jpg'
linkingstars03_pov_scenepbi.jpg


 

From: John
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 02:26:08
Message: <67p0h3dvqvcj4cpvlo30541ip4t6h310qb@4ax.com>
On Sat, 13 Oct 2007 01:07:48 EDT, "Janet" <par### [at] attnet>
wrote:

>I followed a great TopMod tutorial at
>http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
>
>The Technical Stuff
>-------------------
>Shape made using TopMod http://www.topmod3d.org/
>I UV mapped the front sections in Blender http://www.blender.org/ Took
>forever! I had to re-do it 3 times.
>Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
>Illustrator were used for the Penrose pattern.
>PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
>PoseRay!
>A pigment_pattern was used to get the gold and black textures.
>
>Gotta love all the free software out there and all the great people that
>make it. :)
>
>Janet
>parrotdolphin.deviantart.com

Superb image

How long did all that take you to do 

John


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From: Thomas de Groot
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 03:20:44
Message: <471071cc@news.povray.org>
Wow!
Like always, Janet, a beautifully detailed piece of work. Well done indeed.
I did not know TopMod. I shall have to try that out one day...

Thomas


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From: Bill Pragnell
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 10:00:00
Message: <web.4710ce29d90da9c8403037120@news.povray.org>
Ooh, that's nice. It's one of those objects that I wouldn't have a scooby's
how to make myself... Can I have one for my mantelpiece? :-)


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From: Sabrina Kilian
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 10:23:48
Message: <4710d4f4@news.povray.org>
Bill Pragnell wrote:
> Ooh, that's nice. It's one of those objects that I wouldn't have a scooby's
> how to make myself... Can I have one for my mantelpiece? :-)
> 
> 

I didn't either, but someone put a tutorial up for doing just this with
TopMod. Maybe not just like the one shown, but the Linking Stars style
object. Now to find enough free time to try something like this myself.

http://blip.tv/file/409128/ for the tutorial.


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From: Sabrina Kilian
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 10:27:54
Message: <4710d5ea$1@news.povray.org>
Janet wrote:
> I followed a great TopMod tutorial at
> http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
> 
> The Technical Stuff
> -------------------
> Shape made using TopMod http://www.topmod3d.org/
> I UV mapped the front sections in Blender http://www.blender.org/ Took
> forever! I had to re-do it 3 times.
> Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
> Illustrator were used for the Penrose pattern.
> PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
> PoseRay!
> A pigment_pattern was used to get the gold and black textures.
> 
> Gotta love all the free software out there and all the great people that
> make it. :)
> 
> Janet
> parrotdolphin.deviantart.com

I love the lighting on it. I can't think of any other way to say that,
it just looks brilliant.


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From: nemesis
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 10:30:00
Message: <web.4710d60cd90da9c86588f7dd0@news.povray.org>
beautiful, just beautiful


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From: St 
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 12:32:47
Message: <4710f32f@news.povray.org>
That is *fantastic* Janet! Just beautiful...

   ~Steve~


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From: Paul Fuller
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 13:08:20
Message: <4710fb84@news.povray.org>
Janet wrote:
> I followed a great TopMod tutorial at
> http://www.topmod3d.org/forum/viewtopic.php?f=7&t=73 to make this.
> 
> The Technical Stuff
> -------------------
> Shape made using TopMod http://www.topmod3d.org/
> I UV mapped the front sections in Blender http://www.blender.org/ Took
> forever! I had to re-do it 3 times.
> Penrose Tiler http://www.freedownloadscenter.com/Best/penrose-tiler.html and
> Illustrator were used for the Penrose pattern.
> PoseRay http://mysite.verizon.net/sfg0000/ for obj to pov conversion. I love
> PoseRay!
> A pigment_pattern was used to get the gold and black textures.
> 
> Gotta love all the free software out there and all the great people that
> make it. :)
> 
> Janet
> parrotdolphin.deviantart.com
> 
> 
> ------------------------------------------------------------------------
> 

Gorgeous!  Absolutely gorgeous.


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From: Janet
Subject: Re: TopMod Star Ball
Date: 13 Oct 2007 13:10:00
Message: <web.4710fafed90da9c84547095b0@news.povray.org>
John <joh### [at] worldcom> wrote:
> On Sat, 13 Oct 2007 01:07:48 EDT, "Janet" <par### [at] attnet>
> wrote:
> Superb image
>
> How long did all that take you to do
>
> John

Hours and hours. Making the mesh was the quickest part. UV mapping and
material assignment in Blender took the longest. Then I played with the
lighting and materials a lot in POV-Ray.


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