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Just thought I'd share a work in progress that has nothing to to with
CGSphere for a change. I've been pecking at it here and there for a couple
months between other POV projects and real life.
Textures are all procedural, lighting is HDRI-based light dome (as
usual...), model is lovingly hand-crafted completely from delicious CSG
goodness (and lots of trigonometry - Stay in school kids!).
Not sure where I'm heading next with this. Suggestions are more than
welcome. I'll probably try to make some flagstones for a pathway. Perhaps
some grass too. Not sure if I want to keep it somewhat minimalistic or make
a fuller scene. I could do both perhaps.
-tgq
Post a reply to this message
Attachments:
Download 'smurfit.jpg' (169 KB)
Preview of image 'smurfit.jpg'
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Trevor G Quayle nous apporta ses lumieres en ce 2007/08/03 15:35:
> Just thought I'd share a work in progress that has nothing to to with
> CGSphere for a change. I've been pecking at it here and there for a couple
> months between other POV projects and real life.
> Textures are all procedural, lighting is HDRI-based light dome (as
> usual...), model is lovingly hand-crafted completely from delicious CSG
> goodness (and lots of trigonometry - Stay in school kids!).
>
> Not sure where I'm heading next with this. Suggestions are more than
> welcome. I'll probably try to make some flagstones for a pathway. Perhaps
> some grass too. Not sure if I want to keep it somewhat minimalistic or make
> a fuller scene. I could do both perhaps.
>
> -tgq
>
>
> ------------------------------------------------------------------------
>
3 apples high, it applys to the house, not it's owner.
I never tough of those roofs as been any king of glossy, but rather completely
mate, unless just after some rain. Very nice, that's the builder's house.
I red every Stroumphs adventures in the original French version.
--
Alain
-------------------------------------------------
God doesn't play dice. -- Albert Einstein
Post a reply to this message
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news: web.46b383756077d5f9c150d4c10@news.povray.org...
> Just thought I'd share a work in progress that has nothing to to with
> CGSphere for a change. I've been pecking at it here and there for a
> couple
> months between other POV projects and real life.
> Textures are all procedural, lighting is HDRI-based light dome (as
> usual...), model is lovingly hand-crafted completely from delicious CSG
> goodness (and lots of trigonometry - Stay in school kids!).
Nicely done! I love it
>
> Not sure where I'm heading next with this. Suggestions are more than
> welcome. I'll probably try to make some flagstones for a pathway.
> Perhaps
> some grass too. Not sure if I want to keep it somewhat minimalistic or
> make
> a fuller scene. I could do both perhaps.
>
> -tgq
Other mushroom houses to make a village, some Smurfs to make inhabitants...
and smurfing smurfs...or smurfing smurfs
http://www.rue-des-puzzles.com/prod/img3947.jpg
Marc
Post a reply to this message
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Alain <ele### [at] netscapenet> wrote:
> > ------------------------------------------------------------------------
> >
> 3 apples high, it applys to the house, not it's owner.
> I never tough of those roofs as been any king of glossy, but rather completely
> mate, unless just after some rain. Very nice, that's the builder's house.
> I red every Stroumphs adventures in the original French version.
>
> --
> Alain
> -------------------------------------------------
> God doesn't play dice. -- Albert Einstein
I suppose you mean the owner, not the house are 3 apples high. At least I
always thought it was that way. I just used it as the thread title to peak
curiosity without completely giving away what it is.
The roof is supposed to look more not exceptionally glossy, but not
completey matte either. More like rubber I suppose, like the skin of real
mushrooms.
I didn't actually know who's house it was. Just used a bunch of reference
pictures I could find and used the elements I liked best. But I guess each
smurf house would be different to some degree...
-tgq
Post a reply to this message
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"M_a_r_c" <jac### [at] wanadoofr> wrote:
> Nicely done! I love it
>
>
> Other mushroom houses to make a village, some Smurfs to make inhabitants...
> and smurfing smurfs...or smurfing smurfs
> http://www.rue-des-puzzles.com/prod/img3947.jpg
>
> Marc
Thanks! And thanks for the ref pic, I hadn't seen that one yet. The
appearance of smurf houses seem to vary drastically from one source to the
next. Some are simple and comic-like, whereas others are more detailled
and complex. Perhaps I'll see what other variations I could do, perhaps
colourings too.
Not sure if I want to do smurfs themselves as I am not much of a character
modeller, but we'll see...
-tgq
Post a reply to this message
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news: web.46b39d9eedf7f788c150d4c10@news.povray.org...
> "M_a_r_c" <jac### [at] wanadoofr> wrote:
>
> Thanks! And thanks for the ref pic,
If you want to search more, the original Belgian name of Smurfs is
"Schtroumpfs"
http://en.wikipedia.org/wiki/The_Smurfs
http://fr.wikipedia.org/wiki/Les_Schtroumpfs
Marc
Post a reply to this message
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"M_a_r_c" <jac### [at] wanadoofr> wrote:
> news: web.46b39d9eedf7f788c150d4c10@news.povray.org...
> > "M_a_r_c" <jac### [at] wanadoofr> wrote:
> >
> > Thanks! And thanks for the ref pic,
> If you want to search more, the original Belgian name of Smurfs is
> "Schtroumpfs"
> http://en.wikipedia.org/wiki/The_Smurfs
> http://fr.wikipedia.org/wiki/Les_Schtroumpfs
>
> Marc
Yow, that's some good smurfing smurf info. Smurf you very smurf.
-tgq
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news: web.46b3ce75edf7f7885e73ab330@news.povray.org...
>
> Yow, that's some good smurfing smurf info. Smurf you very smurf.
>
You're smurf
Smurf up the good smurf ;-)
Marc
Post a reply to this message
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"M_a_r_c" <jac### [at] wanadoofr> schreef in bericht
news:46b42784@news.povray.org...
>
>
> Smurf up the good smurf ;-)
>
SOS
(smurfing out smurf)
Thomas
Post a reply to this message
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Trevor G Quayle nous apporta ses lumieres en ce 2007/08/03 17:23:
> Alain <ele### [at] netscapenet> wrote:
>>> ------------------------------------------------------------------------
>>>
>> 3 apples high, it applys to the house, not it's owner.
>> I never tough of those roofs as been any king of glossy, but rather completely
>> mate, unless just after some rain. Very nice, that's the builder's house.
>> I red every Stroumphs adventures in the original French version.
>>
>> --
>> Alain
>> -------------------------------------------------
>> God doesn't play dice. -- Albert Einstein
>
> I suppose you mean the owner, not the house are 3 apples high. At least I
> always thought it was that way. I just used it as the thread title to peak
> curiosity without completely giving away what it is.
If they realy existed: You could grab one in your hand, with only the head
sticking out, the feet been flush with the other side, or maybe just tsicking
out, but barely...
>
> The roof is supposed to look more not exceptionally glossy, but not
> completey matte either. More like rubber I suppose, like the skin of real
> mushrooms.
Good point.
>
> I didn't actually know who's house it was. Just used a bunch of reference
> pictures I could find and used the elements I liked best. But I guess each
> smurf house would be different to some degree...
Most only differ by the colour of the roof. But some do have some distinctive
features.
The builder's house have that structure to enable him to bring in large or heavy
stuff that don't fit trough the front door.
Only one of the original one had flower boxes at his windows. The
Stroumphette/smurfette also have flower box, but she's a late addition.
The Grand Stroumph have a larger house than the rest to house his laboratory and
library.
>
> -tgq
>
--
Alain
-------------------------------------------------
99 percent of lawyers give the rest a bad name.
Post a reply to this message
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