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Hello all.
I'm a new user of POV-Ray, and I'm doing some experiments with fantastic
LightSys from Jaime Vives Piqueres. A simple scene, all CSG hand-coded, and
standard radiosty used.
I hope you enjoy it!
Any commentaries and suggestions are wellcome. I want to do a best work with
my scene.
Post a reply to this message
Attachments:
Download 'bedroom.jpg' (35 KB)
Preview of image 'bedroom.jpg'
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web.4695ec2ef21a4f61e6d992800@news.povray.org...
> Hello all.
>
> I'm a new user of POV-Ray, and I'm doing some experiments with fantastic
> LightSys from Jaime Vives Piqueres. A simple scene, all CSG hand-coded,
> and
> standard radiosty used.
>
> I hope you enjoy it!
>
No I don't enjoy it at all! I'm just envious!
You'd better not see my 1st image LOL
Marc
Post a reply to this message
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"Marc" <jac### [at] wanadoofr> wrote:
> > I hope you enjoy it!
> >
> No I don't enjoy it at all! I'm just envious!
> You'd better not see my 1st image LOL
Haha, this is an excellent first image, good detailed modelling, nice
lighting. Keep it simple, that's always been my motto.
Luckily my own first image was way back in 1992ish, almost certainly lost
forever in the murky depths of an ancient Acorn ST506 hard disc with
physical sectors so large you could almost read it by hand with a bar
magnet. The chances of it surfacing here are small. :-)
Bill
Post a reply to this message
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Welcome at the club, Alfonso!
If this is a first image, what are you going to show us in a couple of years
time??? Excellent work indeed. If I really want to nitpick (for the sake of
nitpicking really) I would say that the floor is too shiny or too clean if
you prefer, and it would be nice to be able to see the seams between the
tiles as non-reflecting lines. But please, go on in this way. This looks
really good.
Thomas
Post a reply to this message
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"Alfonso Vicente Zurdo" <kba### [at] gmailcom> wrote:
> Hello all.
>
> I'm a new user of POV-Ray, and I'm doing some experiments with fantastic
> LightSys from Jaime Vives Piqueres. A simple scene, all CSG hand-coded, and
> standard radiosty used.
>
> I hope you enjoy it!
>
> Any commentaries and suggestions are wellcome. I want to do a best work with
> my scene.
Welcome to the POV-Ray community. The image is a very fine effort indeed!
My only suggestion would be to remember to have fun with your images. If
you decide to develop this particular image further, some things to think
about might include: Whose room is this? What might sit on the nightstand
that would tell the viewer something interesting about this person. Do you
want the image to be poignant? ...amusing? ...something else? As good as
your very first image is, there would seem to be very few limits to what
you'll be able to express in your work. I look forward to seeing what
comes next.
Best Regards,
Mike C.
Post a reply to this message
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i have 2 little critics about it ...
i dont know if this scene got radiosity or not but ...
if you use lightsys,
I found your whitepoint ..too white ....
so set CIE_ColorSystemWhitepoint(My_ColSys, Illuminant_F11) //
fluorescent 4000K or
CIE_ColorSystemWhitepoint(My_ColSys, Illuminant_D50) // daylight 5000K
for indoor scenes..
and light your scene with a bulb EmissiveSpectrum(ES_Incandescent_100w) ,
and halogen Cl_Halogen =EmissiveSpectrum(ES_Solux_Halog4700K)
and dont forget to increase the 'POWER' of your halogen compare to your bulb
this will give you a little yellow scene with little blue halogen ...which
match better reallity (for my taste)
news:web.4695ec2ef21a4f61e6d992800@news.povray.org...
> Hello all.
>
> I'm a new user of POV-Ray, and I'm doing some experiments with fantastic
> LightSys from Jaime Vives Piqueres. A simple scene, all CSG hand-coded,
and
> standard radiosty used.
>
> I hope you enjoy it!
>
> Any commentaries and suggestions are wellcome. I want to do a best work
with
> my scene.
>
----------------------------------------------------------------------------
----
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Yeah, lightsys is great. Great job of using it. :O)
Post a reply to this message
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High!
Bill Pragnell schrieb:
> Luckily my own first image was way back in 1992ish, almost certainly lost
> forever in the murky depths of an ancient Acorn ST506 hard disc with
> physical sectors so large you could almost read it by hand with a bar
> magnet. The chances of it surfacing here are small. :-)
What raytracer did you use back then? Hard to imagine that DKB-Trace was
available for this machine...
My very first PoV-Ray image (and also my first raytraced image at all)
was generated in October 1995, when I finally managed to get PoV-Ray 2.2
working on my 80486 40DX... it was nothing special or artistic, not
even a RSOCP, just a flat box floating in black space, carrying a
upright standing cylinder and a concave bezier prism, all generated with
Moray 1.3 and using dull simple textures.
Of course it is long lost after countless system crashes... from this
early stage, only one image (attached here) has survived until now, and
only because I printed it on the color laser printer in Cologne
University computing center, so that I could scan it later.
It shows a crude 8-bit heightfield rendering of a portion of the
Spinghar mountains in eastern Afghanistan - incidentally, not far from
the Tora Bora area. Back in 1996, I did it from a scanned 1:250000
topographical map out of the "Historical and Political Gazetteer of
Afghanistan"... so, it is the earliest document of Khyberspace!
See you there!
Yadgar
Post a reply to this message
Attachments:
Download '1996 spinghar mountains (yadgar).jpg' (137 KB)
Preview of image '1996 spinghar mountains (yadgar).jpg'
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Hmm, I tried replying this morning but it hasn't appeared, so apologies if
this post subsequently turns up twice...
> What raytracer did you use back then? Hard to imagine that DKB-Trace was
> available for this machine...
POV-Ray of course! Somebody ported POV-Ray 1.0 to the Acorn Archimedes
in the early 90s, I forget when exactly. Prior to that I first used
something called QRT (Quick Ray Tracer - ha, the irony) and then RayShade.
When I found POV I never looked back because it was so much better than the
others...
> My very first PoV-Ray image (and also my first raytraced image at all)
> was generated in October 1995, when I finally managed to get PoV-Ray 2.2
Hmm, wasn't 3.1 available by then? I'm sure I started using 3.1 in 1996
sometime.
> working on my 80486 40DX... it was nothing special or artistic, not
> even a RSOCP, just a flat box floating in black space, carrying a
> upright standing cylinder and a concave bezier prism, all generated with
> Moray 1.3 and using dull simple textures.
Yes, I remember being endlessly pleased with myself for making shiny balls
and cylinders on flat boxes or in dull rooms! Later I'd start an ambitious
project then abandon it when the render time for 320x240 reached days, and
move onto something new...
> Of course it is long lost after countless system crashes... from this
> early stage, only one image (attached here) has survived until now, and
> only because I printed it on the color laser printer in Cologne
> University computing center, so that I could scan it later.
Not bad at all. I never played with heightfields until quite later on...
Bill
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High!
Bill Pragnell schrieb:
> Yes, I remember being endlessly pleased with myself for making shiny balls
> and cylinders on flat boxes or in dull rooms! Later I'd start an ambitious
> project then abandon it when the render time for 320x240 reached days, and
> move onto something new...
There's another German "raytracerer" who showed even more endurance back
with DKB-Trace on a 80386! He is still on the scene, I remember him
haved showed up here some months ago...
> Not bad at all. I never played with heightfields until quite later on...
For me, heightfields were an important thing from the very beginning
(Khyberspace of course!) - albeit I firstly had no idea what they were
really about. In fact, I remember starting with bezier patches to build
landscape reliefs (back in 1996 when isosurfaces were not even dreamt
of) and annoying the Moray development team with stupid newbie questions...
See you on www.khyberspace.de !
Yadgar
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