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Here's a scene of a castle with walls Im fiddling with atm.
Was gonna put it in a bigger environment, with mountains and a sea, but it
looked awful. So I zoomed in. ;)
We'll see where it ends up in.
//RusHHouR
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Attachments:
Download 'slottsgrej.jpg' (75 KB)
Preview of image 'slottsgrej.jpg'
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RusHHouR wrote:
> Here's a scene of a castle with walls Im fiddling with atm.
> Was gonna put it in a bigger environment, with mountains and a sea, but it
> looked awful. So I zoomed in. ;)
I see only a black image.
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RusHHouR schrieb:
> Here's a scene of a castle with walls Im fiddling with atm.
> Was gonna put it in a bigger environment, with mountains and a sea, but it
> looked awful. So I zoomed in. ;)
>
> We'll see where it ends up in.
>
> //RusHHouR
>
On my screen its kinda .............. black
Zoomed too close?
My mistake???
Marc
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"RusHHouR" <gee### [at] mailnu> wrote in message
news:web.468402b763636b447d3ae5e0@news.povray.org...
> Here's a scene of a castle with walls Im fiddling with atm.
> Was gonna put it in a bigger environment, with mountains and a sea, but it
> looked awful. So I zoomed in. ;)
>
> We'll see where it ends up in.
That's a nice castle, but... (always a but)
I see two things wrong with this images:
1. it's too dark. I know it's dark at night, but try to "simulate" darkness
by creating a high contrast, rather than making the entire image dark
2. the focal blur is way too high, which makes the scene look like a
scalemodel.
cu!
--
(new pc, haven't restored my sig yet :))
http://www.povplace.com
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RusHHouR nous apporta ses lumieres en ce 2007/06/28 14:49:
> Here's a scene of a castle with walls Im fiddling with atm.
> Was gonna put it in a bigger environment, with mountains and a sea, but it
> looked awful. So I zoomed in. ;)
>
> We'll see where it ends up in.
>
> //RusHHouR
>
>
> ------------------------------------------------------------------------
>
Dark, soooo dark!
After some gamma and brightness adjustments, nice modeling. To bad it's all blured.
You can use a moovies trick: use a blue fill light. Dark blue is subconciously
associated with the night.
--
Alain
-------------------------------------------------
Zen Buddhism: Shit is, and is not.
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"RusHHouR" <gee### [at] mailnu> schreef in bericht
news:web.468402b763636b447d3ae5e0@news.povray.org...
> Here's a scene of a castle with walls Im fiddling with atm.
> Was gonna put it in a bigger environment, with mountains and a sea, but it
> looked awful. So I zoomed in. ;)
>
Well... I can see the image jus as it is intended, I suppose, with its
crimson/violet lighting. No adjustments needed. Otherwise, I agree with the
comments. The focal blur in particular is not a good idea in this scene. Try
also the bluish light as suggested.
Thomas
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> Well... I can see the image jus as it is intended, I suppose, with its
> crimson/violet lighting.
Same for me, it looks good.
For those who are seeing a black image then I suggest that you adjust
somehow your monitors controls, because you must be missing out on a lot of
dark detail in other images.
Take a look at this grey-scale image here:
http://www.dpreview.com/images/grayscale.gif
And adjust your monitor so that you can see the differences between each
square.
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Hehehe, well all in all I guess I should make it a bit brighter then... xD
Im happy some of you could see it though. :)
Thanks for all the suggestions. Ill post a new version soon.
//Cheers
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web.46850e0f3ec38bfb47d3ae5e0@news.povray.org...
> Hehehe, well all in all I guess I should make it a bit brighter then... xD
>
> Im happy some of you could see it though. :)
>
> Thanks for all the suggestions. Ill post a new version soon.
> //Cheers
I can see it as well :-)
It is a night view but maybe yet a little dark
The paperwhite background of my newsreader doesn't help either.
Marc
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scott nous apporta ses lumieres en ce 2007/06/29 06:15:
>> Well... I can see the image jus as it is intended, I suppose, with its
>> crimson/violet lighting.
>
> Same for me, it looks good.
>
> For those who are seeing a black image then I suggest that you adjust
> somehow your monitors controls, because you must be missing out on a lot
> of dark detail in other images.
>
> Take a look at this grey-scale image here:
>
> http://www.dpreview.com/images/grayscale.gif
>
> And adjust your monitor so that you can see the differences between each
> square.
>
>
Adjusting the brightness is not realy an option for me, bright = blury, hard to
read, text!
Cranking up the gamma seting helps some.
--
Alain
-------------------------------------------------
God doesn't play dice. -- Albert Einstein
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