|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I just wanted to make something for my computer to render whilst I finish up
my papers for the semester. There's no point to it, but I like the way the
water turned out.
Post a reply to this message
Attachments:
Download 'the bubble1.jpg' (39 KB)
Preview of image 'the bubble1.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I like it very much, it is quite simple but quite interesting. How did you
model the water? Because it seems to be more complex than a simple
normal... is it an isosurface?
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"kike" <dry### [at] hotmailcom> wrote:
> I like it very much, it is quite simple but quite interesting. How did you
> model the water? Because it seems to be more complex than a simple
> normal... is it an isosurface?
Thanks. The water is an isosurface using the wrinkles pigment.
-- Kirk
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Yeah, that is pretty nice...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Pretty. Just wondered that the water seems to form a bit of a hill?
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Christian Froeschlin <chr### [at] chrfrde> wrote:
> Pretty. Just wondered that the water seems to form a bit of a hill?
I guess the idea was that the "bubble" is moving, so the water is flowing
back and forth through it.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Wow, that's very nice.
If you want to kill more processor cycles :-) you could look into making
the above-water parts of the red thing (3D asterisk?) look "wet".
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You know you've been raytracing too long when you start coming up with
your own names for colors.
Taps a.k.a. Tapio Vocadlo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Very cool.
I'd like to see it with thinner walls and some irid.
Klebs
http://www.cloudinthesky.com/
"Kirk Andrews" <kir### [at] hotmailcom> wrote in message
news:web.462f9c58ec8cf4c143f28d40@news.povray.org...
>I just wanted to make something for my computer to render whilst I finish
>up
> my papers for the semester. There's no point to it, but I like the way
> the
> water turned out.
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Kirk Andrews" <kir### [at] hotmailcom> wrote:
> I just wanted to make something for my computer to render whilst I finish up
> my papers for the semester. There's no point to it, but I like the way the
> water turned out.
That's a fascinating image, a sort of "complex simplicity" (or simple
complexity??) It draws me into it. Nice one.
I'm curious: Does the iso-water extend *into* the glass? Or is the darker
water just due to the optics?
Ken W.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Kenneth" <kdw### [at] earthlinknet> wrote:
> "Kirk Andrews" <kir### [at] hotmailcom> wrote:
> > I just wanted to make something for my computer to render whilst I finish up
> > my papers for the semester. There's no point to it, but I like the way the
> > water turned out.
>
> That's a fascinating image, a sort of "complex simplicity" (or simple
> complexity??) It draws me into it. Nice one.
>
> I'm curious: Does the iso-water extend *into* the glass? Or is the darker
> water just due to the optics?
>
> Ken W.
It's darker because of the ior settings. I don't have anything I can use to
test it out in real life and see if it would really look like that, though.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |