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Here's mine. I could've bumped it up and squeezed more cubes into each ring,
but I'm not a CPU sadist. 2 minutes 30 seconds at 800x600 with 0.1
antialiasing
//Lots of objects in little code
#macro circ (a)
#declare i = 25;
object {
union {
#while (i>0)
box {-.07,.07
pigment { color rgb .5 }
translate 1*z
rotate i*(360/25)*y
}
#declare i = i-1;
#end
#if (mod(a,10)=0)
light_source {<0,0,2>
color rgb <.2,.2,.6>
}
light_source {<0,0,0>
color rgb <.2,.6,.2>
}
#end
}
translate (a/8)*x + 2*z
rotate (360/40)*a*x
}
#end
#declare j = 140;
#while (j>=-140)
circ(j)
#declare j = j-1;
#end
camera {
location 6
look_at 0
}
Here's all the render stats (minus the configuration information at the
beginning):
Scene Statistics
Finite objects: 7025
Infinite objects: 0
Light sources: 58
Total: 7083
Render Statistics
Image Resolution 800 x 600
Pixels: 480800 Samples: 1944040 Smpls/Pxl: 4.04
Rays: 1944040 Saved: 0 Max Level: 1/5
Ray->Shape Intersection Tests Succeeded Percentage
Box 75278235 34041790 45.22
Bounding Box 74833731 40966070 54.74
Light Buffer 1434219443 383715398 26.75
Vista Buffer 77198516 42158149 54.61
Calls to Noise: 0 Calls to DNoise: 10
Shadow Ray Tests: 58571546 Succeeded: 32576089
Smallest Alloc: 18 bytes
Largest Alloc: 56216 bytes
Peak memory used: 35698021 bytes
Total Scene Processing Times
Parse Time: 0 hours 0 minutes 5 seconds (5 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Cloth Time: 0 hours 0 minutes 0 seconds (0 seconds)
Mechsim Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 0 hours 2 minutes 25 seconds (145 seconds)
Postpr. Time: 0 hours 0 minutes 0 seconds (0 seconds)
Total Time: 0 hours 2 minutes 30 seconds (150 seconds)
CPU time used: kernel 0.50 seconds, user 138.52 seconds, total 139.02
seconds
Render averaged 3452.85 PPS over 480000 pixels
POV-Ray finished
(yes I use MegaPOV, I never bother switching back and forth since MegaPOV is
fully back-compatible)
I think this is an elementary example of how powerful lightsources are. As
you can see, there are only 58 lightsources in a scene full of thousands of
boxes and it looks fully lit.
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